#F6ECD4

Closest named color: Antique White (#FAEBD7). oklch(94.5% 0.033 88.1), rgb(246, 236, 212).

Aa

Black text reads best on this color (17.86:1).

About this color

#F6ECD4 is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.033 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.008 away. Black text reads best on it, at 17.86:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.033)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.86:1
White text1.17:1

Values

HEX#F6ECD4
RGBrgb(246, 236, 212)
HSLhsl(42, 65%, 90%)
OKLCHoklch(94.5% 0.033 88.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6ECD4 1.17:1 Fails Lc -9.9 Not readable
Black text on #F6ECD4 17.86:1 AAA Lc 95.1 Preferred for body text
#F6ECD4 text on white 1.17:1 Fails Lc 8.4 Not readable
#F6ECD4 text on black 17.86:1 AAA Lc -95.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100 (this color)

    #F6ECD4

    oklch(94.5% 0.033 88.1)

  3. Step 200

    200

    #E0D9C8

    oklch(88.6% 0.024 88.2)

  4. Step 300

    300

    #CCC0A2

    oklch(81% 0.043 88.8)

  5. Step 400

    400

    #B29F6F

    oklch(70.8% 0.068 88.9)

  6. Step 500

    500

    #A08647

    oklch(63.1% 0.088 87.4)

  7. Step 600

    600

    #8B7027

    oklch(55.7% 0.096 88.2)

  8. Step 700

    700

    #765D1A

    oklch(49.1% 0.088 87.4)

  9. Step 800

    800

    #604C18

    oklch(42.7% 0.074 87.4)

  10. Step 900

    900

    #4E401B

    oklch(37.8% 0.057 88.7)

  11. Step 950

    950

    #2E2510

    oklch(26.9% 0.037 86.7)

Export this scale for Tailwind in the Tailwind colors tool

#F6ECD4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EBD30.006
Deuteranopia (no green cones)#F5EED50.005
Tritanopia (no blue cones)#FCE8E50.030
Achromatopsia (no color)#EDEDED0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6ECD4

    #F6ECD4

    oklch(94.5% 0.033 88.1)

  • #E5EDFF

    #E5EDFF

    oklch(94.5% 0.026 266.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6ECD4

    #F6ECD4

    oklch(94.5% 0.033 88.1)

  • #FFE8D7

    #FFE8D7

    oklch(94.5% 0.034 58.8)

  • #EAF0D7

    #EAF0D7

    oklch(94.4% 0.034 118)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6ECD4

    #F6ECD4

    oklch(94.5% 0.033 88.1)

  • #DBF0FF

    #DBF0FF

    oklch(94.4% 0.03 238.8)

  • #EFE9FF

    #EFE9FF

    oklch(94.5% 0.03 298.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6ECD4

    #F6ECD4

    oklch(94.5% 0.033 88.1)

  • #D4F4F8

    #D4F4F8

    oklch(94.5% 0.034 205.8)

  • #FAE5F8

    #FAE5F8

    oklch(94.4% 0.034 328.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6ECD4

    #F6ECD4

    oklch(94.5% 0.033 88.1)

  • #D6F5ED

    #D6F5ED

    oklch(94.6% 0.034 178.3)

  • #E5EDFF

    #E5EDFF

    oklch(94.5% 0.026 266.6)

  • #FFE5EC

    #FFE5EC

    oklch(94.5% 0.03 359.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6ECD4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6ECD4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.