#F6ECCC

Closest named color: Blanched Almond (#FFEBCD). oklch(94.3% 0.043 92.7), rgb(246, 236, 204).

Aa

Black text reads best on this color (17.78:1).

About this color

#F6ECCC is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.043 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.013 away. Black text reads best on it, at 17.78:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text17.78:1
White text1.18:1

Values

HEX#F6ECCC
RGBrgb(246, 236, 204)
HSLhsl(46, 70%, 88%)
OKLCHoklch(94.3% 0.043 92.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6ECCC 1.18:1 Fails Lc -10.2 Not readable
Black text on #F6ECCC 17.78:1 AAA Lc 94.8 Preferred for body text
#F6ECCC text on white 1.18:1 Fails Lc 8.7 Not readable
#F6ECCC text on black 17.78:1 AAA Lc -95.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100 (this color)

    #F6ECCC

    oklch(94.3% 0.043 92.7)

  3. Step 200

    200

    #E0D9C3

    oklch(88.5% 0.03 92.3)

  4. Step 300

    300

    #CDC098

    oklch(80.8% 0.056 92.2)

  5. Step 400

    400

    #B49F5D

    oklch(70.6% 0.089 92.3)

  6. Step 500

    500

    #A18729

    oklch(63% 0.114 93)

  7. Step 600

    600

    #8B7100

    oklch(55.8% 0.114 92.8)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #4F4005

    oklch(37.7% 0.074 93.1)

  11. Step 950

    950

    #2E2607

    oklch(27% 0.048 94.5)

Export this scale for Tailwind in the Tailwind colors tool

#F6ECCC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3EACA0.007
Deuteranopia (no green cones)#F6EDCD0.002
Tritanopia (no blue cones)#FDE7E30.039
Achromatopsia (no color)#ECECEC0.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6ECCC

    #F6ECCC

    oklch(94.3% 0.043 92.7)

  • #E6EBFF

    #E6EBFF

    oklch(94.2% 0.028 274.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6ECCC

    #F6ECCC

    oklch(94.3% 0.043 92.7)

  • #FFE7D3

    #FFE7D3

    oklch(94.2% 0.037 62.2)

  • #E6F1D2

    #E6F1D2

    oklch(94.2% 0.043 123.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6ECCC

    #F6ECCC

    oklch(94.3% 0.043 92.7)

  • #DCEFFF

    #DCEFFF

    oklch(94.3% 0.03 243.4)

  • #F0E7FF

    #F0E7FF

    oklch(94.2% 0.033 302.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6ECCC

    #F6ECCC

    oklch(94.3% 0.043 92.7)

  • #CCF4FD

    #CCF4FD

    oklch(94.2% 0.043 212.9)

  • #FFE2F9

    #FFE2F9

    oklch(94.3% 0.044 332.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6ECCC

    #F6ECCC

    oklch(94.3% 0.043 92.7)

  • #CDF6EE

    #CDF6EE

    oklch(94.2% 0.044 182.2)

  • #E6EBFF

    #E6EBFF

    oklch(94.2% 0.028 274.7)

  • #FFE4EA

    #FFE4EA

    oklch(94.2% 0.031 2.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6ECCC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6ECCC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.