#F6DFBC

Closest named color: Wheat (#F5DEB3). oklch(91.4% 0.052 78.3), rgb(246, 223, 188).

Aa

Black text reads best on this color (16.19:1).

About this color

#F6DFBC is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.052 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.011 away. Black text reads best on it, at 16.19:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.052)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text16.19:1
White text1.29:1

Values

HEX#F6DFBC
RGBrgb(246, 223, 188)
HSLhsl(36, 76%, 85%)
OKLCHoklch(91.4% 0.052 78.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6DFBC 1.29:1 Fails Lc -16.9 Dividers and decoration only
Black text on #F6DFBC 16.19:1 AAA Lc 88.9 Fine for body text
#F6DFBC text on white 1.29:1 Fails Lc 14.7 Not readable
#F6DFBC text on black 16.19:1 AAA Lc -89.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100 (this color)

    #F6DFBC

    oklch(91.4% 0.052 78.3)

  3. Step 200

    200

    #E7D7BE

    oklch(88.6% 0.038 79.1)

  4. Step 300

    300

    #D9BC8F

    oklch(80.9% 0.068 78.5)

  5. Step 400

    400

    #C5984C

    oklch(70.7% 0.108 78.6)

  6. Step 500

    500

    #B47E00

    oklch(63.1% 0.131 78.5)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583B00

    oklch(37.6% 0.078 77.7)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#F6DFBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DFBA0.019
Deuteranopia (no green cones)#EEE4BD0.016
Tritanopia (no blue cones)#FFD8D50.045
Achromatopsia (no color)#E2E2E20.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6DFBC

    #F6DFBC

    oklch(91.4% 0.052 78.3)

  • #D2E4FF

    #D2E4FF

    oklch(91.4% 0.042 258.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6DFBC

    #F6DFBC

    oklch(91.4% 0.052 78.3)

  • #FFDAC7

    #FFDAC7

    oklch(91.4% 0.049 48.8)

  • #E5E6BE

    #E5E6BE

    oklch(91.4% 0.053 108.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6DFBC

    #F6DFBC

    oklch(91.4% 0.052 78.3)

  • #BFEAFE

    #BFEAFE

    oklch(91.3% 0.052 227.8)

  • #E0DEFF

    #E0DEFF

    oklch(91.2% 0.045 288.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6DFBC

    #F6DFBC

    oklch(91.4% 0.052 78.3)

  • #BAEEEF

    #BAEEEF

    oklch(91.4% 0.053 197.7)

  • #F2D8FA

    #F2D8FA

    oklch(91.4% 0.053 318.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6DFBC

    #F6DFBC

    oklch(91.4% 0.052 78.3)

  • #C2EEDC

    #C2EEDC

    oklch(91.3% 0.052 168.4)

  • #D2E4FF

    #D2E4FF

    oklch(91.4% 0.042 258.4)

  • #FED5E8

    #FED5E8

    oklch(91.3% 0.052 348.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6DFBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6DFBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.