#F6DEC0

Closest named color: Peach Puff (#FFDAB9). oklch(91.3% 0.048 73.3), rgb(246, 222, 192).

Aa

Black text reads best on this color (16.12:1).

About this color

#F6DEC0 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.048 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.015 away. Black text reads best on it, at 16.12:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.12:1
White text1.30:1

Values

HEX#F6DEC0
RGBrgb(246, 222, 192)
HSLhsl(33, 75%, 86%)
OKLCHoklch(91.3% 0.048 73.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6DEC0 1.30:1 Fails Lc -17.2 Dividers and decoration only
Black text on #F6DEC0 16.12:1 AAA Lc 88.7 Fine for body text
#F6DEC0 text on white 1.30:1 Fails Lc 15.0 Not readable
#F6DEC0 text on black 16.12:1 AAA Lc -88.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100 (this color)

    #F6DEC0

    oklch(91.3% 0.048 73.3)

  3. Step 200

    200

    #E7D6C1

    oklch(88.4% 0.034 73.2)

  4. Step 300

    300

    #D9BB95

    oklch(80.9% 0.061 73.3)

  5. Step 400

    400

    #C69758

    oklch(70.8% 0.098 73.2)

  6. Step 500

    500

    #B67C1C

    oklch(63.1% 0.125 73.7)

  7. Step 600

    600

    #9C6600

    oklch(55.5% 0.118 73)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #352205

    oklch(27% 0.051 73.9)

Export this scale for Tailwind in the Tailwind colors tool

#F6DEC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DEBE0.021
Deuteranopia (no green cones)#EDE4C10.019
Tritanopia (no blue cones)#FFD8D60.040
Achromatopsia (no color)#E1E1E10.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6DEC0

    #F6DEC0

    oklch(91.3% 0.048 73.3)

  • #CFE5FF

    #CFE5FF

    oklch(91.4% 0.043 252.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6DEC0

    #F6DEC0

    oklch(91.3% 0.048 73.3)

  • #FFD9C9

    #FFD9C9

    oklch(91.3% 0.048 44.1)

  • #E7E4C0

    #E7E4C0

    oklch(91.2% 0.048 103.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6DEC0

    #F6DEC0

    oklch(91.3% 0.048 73.3)

  • #C1EAFA

    #C1EAFA

    oklch(91.3% 0.048 223.5)

  • #DEDFFF

    #DEDFFF

    oklch(91.3% 0.043 284.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6DEC0

    #F6DEC0

    oklch(91.3% 0.048 73.3)

  • #BEEDEB

    #BEEDEB

    oklch(91.3% 0.048 193.1)

  • #EED9F9

    #EED9F9

    oklch(91.2% 0.048 314.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6DEC0

    #F6DEC0

    oklch(91.3% 0.048 73.3)

  • #C6EDD9

    #C6EDD9

    oklch(91.3% 0.049 163)

  • #CFE5FF

    #CFE5FF

    oklch(91.4% 0.043 252.6)

  • #FAD6EA

    #FAD6EA

    oklch(91.2% 0.048 343.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6DEC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6DEC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.