#F6DEBB

Closest named color: Wheat (#F5DEB3). oklch(91.1% 0.053 77.3), rgb(246, 222, 187).

Aa

Black text reads best on this color (16.08:1).

About this color

#F6DEBB is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.053 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.011 away. Black text reads best on it, at 16.08:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.053)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text16.08:1
White text1.30:1

Values

HEX#F6DEBB
RGBrgb(246, 222, 187)
HSLhsl(36, 77%, 85%)
OKLCHoklch(91.1% 0.053 77.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6DEBB 1.30:1 Fails Lc -17.4 Dividers and decoration only
Black text on #F6DEBB 16.08:1 AAA Lc 88.5 Fine for body text
#F6DEBB text on white 1.30:1 Fails Lc 15.1 Dividers and decoration only
#F6DEBB text on black 16.08:1 AAA Lc -88.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100 (this color)

    #F6DEBB

    oklch(91.1% 0.053 77.3)

  3. Step 200

    200

    #E7D7BE

    oklch(88.6% 0.038 79.1)

  4. Step 300

    300

    #DABC8F

    oklch(81% 0.069 77.6)

  5. Step 400

    400

    #C6974B

    oklch(70.6% 0.109 77.4)

  6. Step 500

    500

    #B57D00

    oklch(63.1% 0.132 77.3)

  7. Step 600

    600

    #996900

    oklch(55.7% 0.116 77.3)

  8. Step 700

    700

    #815800

    oklch(49.2% 0.103 77.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#F6DEBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DEB90.020
Deuteranopia (no green cones)#EEE4BC0.018
Tritanopia (no blue cones)#FFD7D40.045
Achromatopsia (no color)#E1E1E10.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6DEBB

    #F6DEBB

    oklch(91.1% 0.053 77.3)

  • #D0E3FF

    #D0E3FF

    oklch(91% 0.043 258)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6DEBB

    #F6DEBB

    oklch(91.1% 0.053 77.3)

  • #FFD9C6

    #FFD9C6

    oklch(91.2% 0.05 48.2)

  • #E5E5BD

    #E5E5BD

    oklch(91.2% 0.053 107.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6DEBB

    #F6DEBB

    oklch(91.1% 0.053 77.3)

  • #BEEAFE

    #BEEAFE

    oklch(91.3% 0.053 227.3)

  • #DFDEFF

    #DFDEFF

    oklch(91.2% 0.045 286.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6DEBB

    #F6DEBB

    oklch(91.1% 0.053 77.3)

  • #B9EDEE

    #B9EDEE

    oklch(91.1% 0.053 197.7)

  • #F1D7FA

    #F1D7FA

    oklch(91.1% 0.054 317.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6DEBB

    #F6DEBB

    oklch(91.1% 0.053 77.3)

  • #C1EEDB

    #C1EEDB

    oklch(91.2% 0.053 167.6)

  • #D0E3FF

    #D0E3FF

    oklch(91% 0.043 258)

  • #FED4E8

    #FED4E8

    oklch(91.1% 0.053 347.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6DEBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6DEBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.