#F6DDAE

Closest named color: Wheat (#F5DEB3). oklch(90.7% 0.067 83.1), rgb(246, 221, 174).

Aa

Black text reads best on this color (15.87:1).

About this color

#F6DDAE is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.067 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.006 away. Black text reads best on it, at 15.87:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.067)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.87:1
White text1.32:1

Values

HEX#F6DDAE
RGBrgb(246, 221, 174)
HSLhsl(39, 80%, 82%)
OKLCHoklch(90.7% 0.067 83.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6DDAE 1.32:1 Fails Lc -18.3 Dividers and decoration only
Black text on #F6DDAE 15.87:1 AAA Lc 87.7 Fine for body text
#F6DDAE text on white 1.32:1 Fails Lc 15.9 Dividers and decoration only
#F6DDAE text on black 15.87:1 AAA Lc -87.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F2E9D8

    oklch(93.7% 0.025 83.4)

  3. Step 200

    200 (this color)

    #F6DDAE

    oklch(90.7% 0.067 83.1)

  4. Step 300

    300

    #DCBC80

    oklch(80.9% 0.086 82.6)

  5. Step 400

    400

    #CA971F

    oklch(70.7% 0.138 82.7)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#F6DDAE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DCAB0.019
Deuteranopia (no green cones)#EFE3AF0.017
Tritanopia (no blue cones)#FFD5D00.057
Achromatopsia (no color)#E0E0E00.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6DDAE

    #F6DDAE

    oklch(90.7% 0.067 83.1)

  • #D1E1FF

    #D1E1FF

    oklch(90.7% 0.045 263.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6DDAE

    #F6DDAE

    oklch(90.7% 0.067 83.1)

  • #FFD7BF

    #FFD7BF

    oklch(90.7% 0.055 52.7)

  • #E0E6B3

    #E0E6B3

    oklch(90.8% 0.067 113.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6DDAE

    #F6DDAE

    oklch(90.7% 0.067 83.1)

  • #BDE7FF

    #BDE7FF

    oklch(90.6% 0.055 233.2)

  • #E1DBFF

    #E1DBFF

    oklch(90.7% 0.049 293)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6DDAE

    #F6DDAE

    oklch(90.7% 0.067 83.1)

  • #ABEEF4

    #ABEEF4

    oklch(90.7% 0.067 203)

  • #F7D2FA

    #F7D2FA

    oklch(90.7% 0.067 323.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6DDAE

    #F6DDAE

    oklch(90.7% 0.067 83.1)

  • #B3EFDC

    #B3EFDC

    oklch(90.6% 0.066 173.3)

  • #D1E1FF

    #D1E1FF

    oklch(90.7% 0.045 263.1)

  • #FFD2E3

    #FFD2E3

    oklch(90.7% 0.055 353.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6DDAE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6DDAE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.