#F6DCCB

Closest named color: Peach Puff (#FFDAB9). oklch(91.1% 0.037 55.3), rgb(246, 220, 203).

Aa

Black text reads best on this color (16.01:1).

About this color

#F6DCCB is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.037 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.024 away. Black text reads best on it, at 16.01:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.01:1
White text1.31:1

Values

HEX#F6DCCB
RGBrgb(246, 220, 203)
HSLhsl(24, 70%, 88%)
OKLCHoklch(91.1% 0.037 55.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6DCCB 1.31:1 Fails Lc -17.7 Dividers and decoration only
Black text on #F6DCCB 16.01:1 AAA Lc 88.3 Fine for body text
#F6DCCB text on white 1.31:1 Fails Lc 15.4 Dividers and decoration only
#F6DCCB text on black 16.01:1 AAA Lc -88.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100 (this color)

    #F6DCCB

    oklch(91.1% 0.037 55.3)

  3. Step 200

    200

    #E8D5C9

    oklch(88.5% 0.027 54.5)

  4. Step 300

    300

    #DAB9A4

    oklch(80.9% 0.048 54.3)

  5. Step 400

    400

    #C69473

    oklch(70.6% 0.076 54.6)

  6. Step 500

    500

    #B6794E

    oklch(63% 0.096 55.2)

  7. Step 600

    600

    #A26130

    oklch(55.6% 0.106 55.3)

  8. Step 700

    700

    #8A5023

    oklch(49% 0.098 55.5)

  9. Step 800

    800

    #70421F

    oklch(42.7% 0.08 55.6)

  10. Step 900

    900

    #5B381F

    oklch(37.7% 0.063 55.1)

  11. Step 950

    950

    #352113

    oklch(26.9% 0.039 55.2)

Export this scale for Tailwind in the Tailwind colors tool

#F6DCCB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DECA0.027
Deuteranopia (no green cones)#E9E3CB0.024
Tritanopia (no blue cones)#FED7D70.027
Achromatopsia (no color)#E1E1E10.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6DCCB

    #F6DCCB

    oklch(91.1% 0.037 55.3)

  • #CBE6F7

    #CBE6F7

    oklch(91% 0.037 235.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6DCCB

    #F6DCCB

    oklch(91.1% 0.037 55.3)

  • #FAD9D5

    #FAD9D5

    oklch(91.2% 0.037 26)

  • #EDE0C7

    #EDE0C7

    oklch(91.1% 0.036 83.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6DCCB

    #F6DCCB

    oklch(91.1% 0.037 55.3)

  • #C6E9EE

    #C6E9EE

    oklch(91% 0.037 207)

  • #D6E2FB

    #D6E2FB

    oklch(91.1% 0.037 265.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6DCCB

    #F6DCCB

    oklch(91.1% 0.037 55.3)

  • #C9EAE0

    #C9EAE0

    oklch(91% 0.037 175.2)

  • #E3DDF8

    #E3DDF8

    oklch(91% 0.037 295.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6DCCB

    #F6DCCB

    oklch(91.1% 0.037 55.3)

  • #D3E9D3

    #D3E9D3

    oklch(91.2% 0.038 145.3)

  • #CBE6F7

    #CBE6F7

    oklch(91% 0.037 235.5)

  • #EFDAEF

    #EFDAEF

    oklch(91.2% 0.036 325.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6DCCB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6DCCB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.