#F6DBAC

Closest named color: Wheat (#F5DEB3). oklch(90.2% 0.068 81.4), rgb(246, 219, 172).

Aa

Black text reads best on this color (15.64:1).

About this color

#F6DBAC is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.068 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.009 away. Black text reads best on it, at 15.64:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.068)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.64:1
White text1.34:1

Values

HEX#F6DBAC
RGBrgb(246, 219, 172)
HSLhsl(38, 80%, 82%)
OKLCHoklch(90.2% 0.068 81.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6DBAC 1.34:1 Fails Lc -19.3 Dividers and decoration only
Black text on #F6DBAC 15.64:1 AAA Lc 86.8 Fine for body text
#F6DBAC text on white 1.34:1 Fails Lc 16.8 Dividers and decoration only
#F6DBAC text on black 15.64:1 AAA Lc -86.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F3E9D7

    oklch(93.7% 0.026 82.4)

  3. Step 200

    200 (this color)

    #F6DBAC

    oklch(90.2% 0.068 81.4)

  4. Step 300

    300

    #DDBB7F

    oklch(80.8% 0.087 81.2)

  5. Step 400

    400

    #CC961B

    oklch(70.7% 0.139 81.4)

  6. Step 500

    500

    #B18000

    oklch(63.2% 0.13 81.5)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7E5A00

    oklch(49.3% 0.102 81.5)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563C00

    oklch(37.6% 0.078 81.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#F6DBAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DAA90.022
Deuteranopia (no green cones)#EEE1AD0.018
Tritanopia (no blue cones)#FFD3CE0.057
Achromatopsia (no color)#DEDEDE0.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6DBAC

    #F6DBAC

    oklch(90.2% 0.068 81.4)

  • #CEE0FF

    #CEE0FF

    oklch(90.3% 0.047 261.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6DBAC

    #F6DBAC

    oklch(90.2% 0.068 81.4)

  • #FFD5BD

    #FFD5BD

    oklch(90.3% 0.057 51.4)

  • #E0E4B0

    #E0E4B0

    oklch(90.3% 0.068 111.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6DBAC

    #F6DBAC

    oklch(90.2% 0.068 81.4)

  • #B9E7FF

    #B9E7FF

    oklch(90.4% 0.058 230.9)

  • #DED9FF

    #DED9FF

    oklch(90.1% 0.052 291.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6DBAC

    #F6DBAC

    oklch(90.2% 0.068 81.4)

  • #A9EDF2

    #A9EDF2

    oklch(90.3% 0.068 201.8)

  • #F4D1FA

    #F4D1FA

    oklch(90.3% 0.067 321.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6DBAC

    #F6DBAC

    oklch(90.2% 0.068 81.4)

  • #B1EED9

    #B1EED9

    oklch(90.2% 0.068 171.5)

  • #CEE0FF

    #CEE0FF

    oklch(90.3% 0.047 261.4)

  • #FFCFE3

    #FFCFE3

    oklch(90.2% 0.06 351.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6DBAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6DBAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.