#F6D7BF

Closest named color: Peach Puff (#FFDAB9). oklch(89.9% 0.047 59.9), rgb(246, 215, 191).

Aa

Black text reads best on this color (15.39:1).

About this color

#F6D7BF is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.047 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.018 away. Black text reads best on it, at 15.39:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.39:1
White text1.36:1

Values

HEX#F6D7BF
RGBrgb(246, 215, 191)
HSLhsl(26, 75%, 86%)
OKLCHoklch(89.9% 0.047 59.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6D7BF 1.36:1 Fails Lc -20.4 Dividers and decoration only
Black text on #F6D7BF 15.39:1 AAA Lc 85.8 Fine for body text
#F6D7BF text on white 1.36:1 Fails Lc 17.8 Dividers and decoration only
#F6D7BF text on black 15.39:1 AAA Lc -85.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F3E7DE

    oklch(93.5% 0.018 59.5)

  3. Step 200

    200 (this color)

    #F6D7BF

    oklch(89.9% 0.047 59.9)

  4. Step 300

    300

    #DFB89A

    oklch(80.9% 0.061 59.3)

  5. Step 400

    400

    #CD9261

    oklch(70.7% 0.097 60)

  6. Step 500

    500

    #BF7530

    oklch(63% 0.124 60)

  7. Step 600

    600

    #A95D00

    oklch(55.5% 0.13 59.8)

  8. Step 700

    700

    #8F4E00

    oklch(49.2% 0.115 60)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900

    #60360B

    oklch(37.8% 0.08 60.5)

  11. Step 950

    950

    #382009

    oklch(27% 0.051 61.3)

Export this scale for Tailwind in the Tailwind colors tool

#F6D7BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D9BD0.031
Deuteranopia (no green cones)#E8DFBF0.027
Tritanopia (no blue cones)#FFD1D00.034
Achromatopsia (no color)#DDDDDD0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6D7BF

    #F6D7BF

    oklch(89.9% 0.047 59.9)

  • #C2E3FA

    #C2E3FA

    oklch(89.9% 0.047 238.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6D7BF

    #F6D7BF

    oklch(89.9% 0.047 59.9)

  • #FCD3CB

    #FCD3CB

    oklch(90% 0.048 30.9)

  • #EADDBB

    #EADDBB

    oklch(89.9% 0.047 89.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6D7BF

    #F6D7BF

    oklch(89.9% 0.047 59.9)

  • #BAE7EF

    #BAE7EF

    oklch(89.9% 0.048 209.6)

  • #D1DDFE

    #D1DDFE

    oklch(89.9% 0.047 269.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6D7BF

    #F6D7BF

    oklch(89.9% 0.047 59.9)

  • #BDE8DF

    #BDE8DF

    oklch(89.8% 0.046 181.1)

  • #E2D7F9

    #E2D7F9

    oklch(89.8% 0.047 300.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6D7BF

    #F6D7BF

    oklch(89.9% 0.047 59.9)

  • #C8E7CD

    #C8E7CD

    oklch(89.8% 0.048 149.9)

  • #C2E3FA

    #C2E3FA

    oklch(89.9% 0.047 238.5)

  • #F0D3ED

    #F0D3ED

    oklch(89.9% 0.047 329.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6D7BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6D7BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.