#F6D3B2

Closest named color: Light Peach (#FFD8B1). oklch(88.8% 0.059 65.3), rgb(246, 211, 178).

Aa

Black text reads best on this color (14.87:1).

About this color

#F6D3B2 is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.059 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.020 away. Black text reads best on it, at 14.87:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.87:1
White text1.41:1

Values

HEX#F6D3B2
RGBrgb(246, 211, 178)
HSLhsl(29, 79%, 83%)
OKLCHoklch(88.8% 0.059 65.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6D3B2 1.41:1 Fails Lc -22.6 Dividers and decoration only
Black text on #F6D3B2 14.87:1 AAA Lc 83.9 Fine for body text
#F6D3B2 text on white 1.41:1 Fails Lc 19.8 Dividers and decoration only
#F6D3B2 text on black 14.87:1 AAA Lc -83.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F5E7DB

    oklch(93.6% 0.022 63.2)

  3. Step 200

    200 (this color)

    #F6D3B2

    oklch(88.8% 0.059 65.3)

  4. Step 300

    300

    #E3B78D

    oklch(80.9% 0.076 65.1)

  5. Step 400

    400

    #D49047

    oklch(70.8% 0.121 65.4)

  6. Step 500

    500

    #C27400

    oklch(63% 0.141 65.1)

  7. Step 600

    600

    #A46100

    oklch(55.6% 0.125 64.9)

  8. Step 700

    700

    #8A5100

    oklch(49% 0.11 65.1)

  9. Step 800

    800

    #724200

    oklch(42.7% 0.096 65.1)

  10. Step 900

    900

    #5F3600

    oklch(37.5% 0.084 65)

  11. Step 950

    950

    #3A1F00

    oklch(27% 0.06 65.1)

Export this scale for Tailwind in the Tailwind colors tool

#F6D3B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD5B00.033
Deuteranopia (no green cones)#E7DCB30.030
Tritanopia (no blue cones)#FFCBCA0.046
Achromatopsia (no color)#D9D9D90.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6D3B2

    #F6D3B2

    oklch(88.8% 0.059 65.3)

  • #BBDFFF

    #BBDFFF

    oklch(88.8% 0.058 245.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6D3B2

    #F6D3B2

    oklch(88.8% 0.059 65.3)

  • #FECDC0

    #FECDC0

    oklch(88.8% 0.059 35.3)

  • #E6DBAF

    #E6DBAF

    oklch(88.9% 0.059 95.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6D3B2

    #F6D3B2

    oklch(88.8% 0.059 65.3)

  • #AEE5F3

    #AEE5F3

    oklch(88.9% 0.059 215.1)

  • #CFD8FF

    #CFD8FF

    oklch(88.8% 0.055 275)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6D3B2

    #F6D3B2

    oklch(88.8% 0.059 65.3)

  • #AFE7DF

    #AFE7DF

    oklch(88.7% 0.058 185.4)

  • #E3D1FA

    #E3D1FA

    oklch(88.8% 0.059 305.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6D3B2

    #F6D3B2

    oklch(88.8% 0.059 65.3)

  • #BCE6CA

    #BCE6CA

    oklch(88.7% 0.058 155.9)

  • #BBDFFF

    #BBDFFF

    oklch(88.8% 0.058 245.4)

  • #F4CCEA

    #F4CCEA

    oklch(88.8% 0.06 335)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6D3B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6D3B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.