#F6D2BB

Closest named color: Peach Puff (#FFDAB9). oklch(88.8% 0.051 54.5), rgb(246, 210, 187).

Aa

Black text reads best on this color (14.85:1).

About this color

#F6D2BB is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.051 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.026 away. Black text reads best on it, at 14.85:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.85:1
White text1.41:1

Values

HEX#F6D2BB
RGBrgb(246, 210, 187)
HSLhsl(23, 77%, 85%)
OKLCHoklch(88.8% 0.051 54.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6D2BB 1.41:1 Fails Lc -22.7 Dividers and decoration only
Black text on #F6D2BB 14.85:1 AAA Lc 83.8 Fine for body text
#F6D2BB text on white 1.41:1 Fails Lc 19.9 Dividers and decoration only
#F6D2BB text on black 14.85:1 AAA Lc -83.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F5E7DE

    oklch(93.7% 0.02 55.1)

  3. Step 200

    200 (this color)

    #F6D2BB

    oklch(88.8% 0.051 54.5)

  4. Step 300

    300

    #E3B699

    oklch(80.9% 0.066 54.4)

  5. Step 400

    400

    #D38E5F

    oklch(70.6% 0.105 54.4)

  6. Step 500

    500

    #C6702E

    oklch(63% 0.134 54.4)

  7. Step 600

    600

    #AF5800

    oklch(55.6% 0.139 54.3)

  8. Step 700

    700

    #944A00

    oklch(49.2% 0.122 54.7)

  9. Step 800

    800

    #7A3C00

    oklch(42.8% 0.106 54.9)

  10. Step 900

    900

    #643309

    oklch(37.8% 0.087 54.9)

  11. Step 950

    950

    #3B1E08

    oklch(27% 0.056 54.6)

Export this scale for Tailwind in the Tailwind colors tool

#F6D2BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD4BA0.037
Deuteranopia (no green cones)#E5DCBB0.034
Tritanopia (no blue cones)#FFCCCC0.035
Achromatopsia (no color)#D9D9D90.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6D2BB

    #F6D2BB

    oklch(88.8% 0.051 54.5)

  • #BAE1F7

    #BAE1F7

    oklch(88.9% 0.051 232.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6D2BB

    #F6D2BB

    oklch(88.8% 0.051 54.5)

  • #FBCECA

    #FBCECA

    oklch(88.9% 0.051 24.1)

  • #EAD8B5

    #EAD8B5

    oklch(88.8% 0.05 83.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6D2BB

    #F6D2BB

    oklch(88.8% 0.051 54.5)

  • #B3E5EA

    #B3E5EA

    oklch(88.9% 0.052 203.9)

  • #CADBFD

    #CADBFD

    oklch(89% 0.05 264.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6D2BB

    #F6D2BB

    oklch(88.8% 0.051 54.5)

  • #B8E6D8

    #B8E6D8

    oklch(88.9% 0.051 174.6)

  • #DCD4F9

    #DCD4F9

    oklch(88.8% 0.051 295.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6D2BB

    #F6D2BB

    oklch(88.8% 0.051 54.5)

  • #C6E4C6

    #C6E4C6

    oklch(88.9% 0.052 145.1)

  • #BAE1F7

    #BAE1F7

    oklch(88.9% 0.051 232.8)

  • #ECCFED

    #ECCFED

    oklch(88.8% 0.051 325)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6D2BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6D2BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.