#F6CBAC

Closest named color: Light Peach (#FFD8B1). oklch(87.2% 0.064 57.6), rgb(246, 203, 172).

Aa

Black text reads best on this color (14.05:1).

About this color

#F6CBAC is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.064 and its hue 58°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.036 away. Black text reads best on it, at 14.05:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.05:1
White text1.49:1

Values

HEX#F6CBAC
RGBrgb(246, 203, 172)
HSLhsl(25, 80%, 82%)
OKLCHoklch(87.2% 0.064 57.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6CBAC 1.49:1 Fails Lc -26.3 Dividers and decoration only
Black text on #F6CBAC 14.05:1 AAA Lc 80.6 Fine for body text
#F6CBAC text on white 1.49:1 Fails Lc 23.2 Dividers and decoration only
#F6CBAC text on black 14.05:1 AAA Lc -80.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F7E6DB

    oklch(93.6% 0.024 55.3)

  3. Step 200

    200 (this color)

    #F6CBAC

    oklch(87.2% 0.064 57.6)

  4. Step 300

    300

    #EAB48C

    oklch(81% 0.083 57.8)

  5. Step 400

    400

    #DD8A45

    oklch(70.7% 0.132 57.9)

  6. Step 500

    500

    #CB6D00

    oklch(63% 0.151 57.6)

  7. Step 600

    600

    #AC5B00

    oklch(55.6% 0.134 57.3)

  8. Step 700

    700

    #914C00

    oklch(49.1% 0.118 57.5)

  9. Step 800

    800

    #773E00

    oklch(42.7% 0.102 58.2)

  10. Step 900

    900

    #643300

    oklch(37.7% 0.09 58)

  11. Step 950

    950

    #3D1D00

    oklch(27% 0.064 58.4)

Export this scale for Tailwind in the Tailwind colors tool

#F6CBAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CEAA0.044
Deuteranopia (no green cones)#E2D7AC0.040
Tritanopia (no blue cones)#FFC3C30.045
Achromatopsia (no color)#D3D3D30.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6CBAC

    #F6CBAC

    oklch(87.2% 0.064 57.6)

  • #AEDCFA

    #AEDCFA

    oklch(87.2% 0.063 237)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6CBAC

    #F6CBAC

    oklch(87.2% 0.064 57.6)

  • #FCC5BE

    #FCC5BE

    oklch(87% 0.064 26.8)

  • #E7D3A5

    #E7D3A5

    oklch(87.2% 0.064 87.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6CBAC

    #F6CBAC

    oklch(87.2% 0.064 57.6)

  • #A3E1EB

    #A3E1EB

    oklch(87.1% 0.064 208.5)

  • #C3D4FF

    #C3D4FF

    oklch(87.1% 0.063 268.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6CBAC

    #F6CBAC

    oklch(87.2% 0.064 57.6)

  • #A8E3D4

    #A8E3D4

    oklch(87.1% 0.064 177.3)

  • #D9CCFA

    #D9CCFA

    oklch(87.1% 0.064 298)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6CBAC

    #F6CBAC

    oklch(87.2% 0.064 57.6)

  • #B9E1BD

    #B9E1BD

    oklch(87.1% 0.065 147.7)

  • #AEDCFA

    #AEDCFA

    oklch(87.2% 0.063 237)

  • #ECC7EB

    #ECC7EB

    oklch(87.2% 0.063 326.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6CBAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6CBAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.