#F5DFC3

Closest named color: Peach Puff (#FFDAB9). oklch(91.4% 0.044 73.8), rgb(245, 223, 195).

Aa

Black text reads best on this color (16.22:1).

About this color

#F5DFC3 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.044 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.018 away. Black text reads best on it, at 16.22:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.22:1
White text1.29:1

Values

HEX#F5DFC3
RGBrgb(245, 223, 195)
HSLhsl(34, 71%, 86%)
OKLCHoklch(91.4% 0.044 73.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F5DFC3 1.29:1 Fails Lc -16.8 Dividers and decoration only
Black text on #F5DFC3 16.22:1 AAA Lc 89.0 Fine for body text
#F5DFC3 text on white 1.29:1 Fails Lc 14.6 Not readable
#F5DFC3 text on black 16.22:1 AAA Lc -89.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100 (this color)

    #F5DFC3

    oklch(91.4% 0.044 73.8)

  3. Step 200

    200

    #E6D7C3

    oklch(88.6% 0.032 75.2)

  4. Step 300

    300

    #D7BC98

    oklch(80.9% 0.057 74.8)

  5. Step 400

    400

    #C3985E

    oklch(70.7% 0.091 73.7)

  6. Step 500

    500

    #B37D2B

    oklch(63% 0.116 73.5)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #593A06

    oklch(37.6% 0.076 73.6)

  11. Step 950

    950

    #342208

    oklch(26.8% 0.048 73)

Export this scale for Tailwind in the Tailwind colors tool

#F5DFC3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DFC10.019
Deuteranopia (no green cones)#EDE4C40.016
Tritanopia (no blue cones)#FED9D70.038
Achromatopsia (no color)#E2E2E20.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F5DFC3

    #F5DFC3

    oklch(91.4% 0.044 73.8)

  • #D0E5FF

    #D0E5FF

    oklch(91.4% 0.042 253.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F5DFC3

    #F5DFC3

    oklch(91.4% 0.044 73.8)

  • #FDDACB

    #FDDACB

    oklch(91.4% 0.044 44.6)

  • #E7E5C3

    #E7E5C3

    oklch(91.5% 0.045 104.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F5DFC3

    #F5DFC3

    oklch(91.4% 0.044 73.8)

  • #C4EAF9

    #C4EAF9

    oklch(91.5% 0.045 223.7)

  • #DEE0FF

    #DEE0FF

    oklch(91.5% 0.042 282.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F5DFC3

    #F5DFC3

    oklch(91.4% 0.044 73.8)

  • #C2EDEB

    #C2EDEB

    oklch(91.5% 0.044 192.9)

  • #EEDBF8

    #EEDBF8

    oklch(91.5% 0.044 314.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F5DFC3

    #F5DFC3

    oklch(91.4% 0.044 73.8)

  • #C9EDDB

    #C9EDDB

    oklch(91.5% 0.045 163.8)

  • #D0E5FF

    #D0E5FF

    oklch(91.4% 0.042 253.8)

  • #F9D8EA

    #F9D8EA

    oklch(91.5% 0.043 344)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F5DFC3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F5DFC3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.