#F5DBA3

Closest named color: Wheat (#F5DEB3). oklch(90% 0.077 85.9), rgb(245, 219, 163).

Aa

Black text reads best on this color (15.54:1).

About this color

#F5DBA3 is a light, moderately saturated orange. In OKLCH its lightness is 90%, its chroma 0.077 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.019 away. Black text reads best on it, at 15.54:1.

Hue familyOranges
Lightnesslight (90%)
Chromamoderately saturated (0.077)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.54:1
White text1.35:1

Values

HEX#F5DBA3
RGBrgb(245, 219, 163)
HSLhsl(41, 80%, 80%)
OKLCHoklch(90% 0.077 85.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F5DBA3 1.35:1 Fails Lc -19.7 Dividers and decoration only
Black text on #F5DBA3 15.54:1 AAA Lc 86.5 Fine for body text
#F5DBA3 text on white 1.35:1 Fails Lc 17.2 Dividers and decoration only
#F5DBA3 text on black 15.54:1 AAA Lc -86.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EC

    oklch(97.1% 0.013 86.8)

  2. Step 100

    100

    #F2E9D5

    oklch(93.6% 0.028 86.6)

  3. Step 200

    200 (this color)

    #F5DBA3

    oklch(90% 0.077 85.9)

  4. Step 300

    300

    #DDBC73

    oklch(80.8% 0.099 85.9)

  5. Step 400

    400

    #C99800

    oklch(70.7% 0.145 85.4)

  6. Step 500

    500

    #AC8200

    oklch(63% 0.129 85.7)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#F5DBA3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DA9F0.020
Deuteranopia (no green cones)#EFE1A50.016
Tritanopia (no blue cones)#FFD2CC0.067
Achromatopsia (no color)#DEDEDE0.077

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F5DBA3

    #F5DBA3

    oklch(90% 0.077 85.9)

  • #CFDEFF

    #CFDEFF

    oklch(90% 0.048 266)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F5DBA3

    #F5DBA3

    oklch(90% 0.077 85.9)

  • #FFD4B7

    #FFD4B7

    oklch(89.9% 0.062 55.8)

  • #DBE5AA

    #DBE5AA

    oklch(90% 0.078 115.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F5DBA3

    #F5DBA3

    oklch(90% 0.077 85.9)

  • #BBE5FF

    #BBE5FF

    oklch(90.1% 0.056 235.4)

  • #E0D7FF

    #E0D7FF

    oklch(89.9% 0.055 295.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F5DBA3

    #F5DBA3

    oklch(90% 0.077 85.9)

  • #9FEDF7

    #9FEDF7

    oklch(89.9% 0.078 206.1)

  • #FACDFA

    #FACDFA

    oklch(90.1% 0.077 326.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F5DBA3

    #F5DBA3

    oklch(90% 0.077 85.9)

  • #A6EFDC

    #A6EFDC

    oklch(89.9% 0.077 176.4)

  • #CFDEFF

    #CFDEFF

    oklch(90% 0.048 266)

  • #FFCFDF

    #FFCFDF

    oklch(90% 0.058 356.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F5DBA3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F5DBA3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.