#F5D0BB

Closest named color: Peach Puff (#FFDAB9). oklch(88.4% 0.051 51.3), rgb(245, 208, 187).

Aa

Black text reads best on this color (14.62:1).

About this color

#F5D0BB is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.051 and its hue 51°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.032 away. Black text reads best on it, at 14.62:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.62:1
White text1.43:1

Values

HEX#F5D0BB
RGBrgb(245, 208, 187)
HSLhsl(22, 74%, 85%)
OKLCHoklch(88.4% 0.051 51.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F5D0BB 1.43:1 Fails Lc -23.8 Dividers and decoration only
Black text on #F5D0BB 14.62:1 AAA Lc 82.8 Fine for body text
#F5D0BB text on white 1.43:1 Fails Lc 20.9 Dividers and decoration only
#F5D0BB text on black 14.62:1 AAA Lc -82.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E7DF

    oklch(93.7% 0.019 52)

  3. Step 200

    200 (this color)

    #F5D0BB

    oklch(88.4% 0.051 51.3)

  4. Step 300

    300

    #E4B59B

    oklch(80.9% 0.065 50.4)

  5. Step 400

    400

    #D48D63

    oklch(70.6% 0.104 51)

  6. Step 500

    500

    #C76F35

    oklch(63.1% 0.132 51.3)

  7. Step 600

    600

    #B35500

    oklch(55.7% 0.144 51.3)

  8. Step 700

    700

    #974700

    oklch(49.2% 0.127 51.6)

  9. Step 800

    800

    #7D3900

    oklch(42.8% 0.111 51.1)

  10. Step 900

    900

    #65320E

    oklch(37.8% 0.087 51.3)

  11. Step 950

    950

    #3B1E0A

    oklch(27% 0.055 52.6)

Export this scale for Tailwind in the Tailwind colors tool

#F5D0BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD3BA0.039
Deuteranopia (no green cones)#E3DABB0.035
Tritanopia (no blue cones)#FFCACA0.033
Achromatopsia (no color)#D7D7D70.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F5D0BB

    #F5D0BB

    oklch(88.4% 0.051 51.3)

  • #B8DFF4

    #B8DFF4

    oklch(88.3% 0.05 231.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F5D0BB

    #F5D0BB

    oklch(88.4% 0.051 51.3)

  • #F9CCCA

    #F9CCCA

    oklch(88.4% 0.051 21.2)

  • #EAD6B4

    #EAD6B4

    oklch(88.4% 0.05 81)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F5D0BB

    #F5D0BB

    oklch(88.4% 0.051 51.3)

  • #B2E3E7

    #B2E3E7

    oklch(88.3% 0.051 202.5)

  • #C6DAFB

    #C6DAFB

    oklch(88.4% 0.051 260.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F5D0BB

    #F5D0BB

    oklch(88.4% 0.051 51.3)

  • #B8E4D4

    #B8E4D4

    oklch(88.3% 0.051 171)

  • #D8D3F8

    #D8D3F8

    oklch(88.2% 0.051 291.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F5D0BB

    #F5D0BB

    oklch(88.4% 0.051 51.3)

  • #C7E2C3

    #C7E2C3

    oklch(88.5% 0.051 141.6)

  • #B8DFF4

    #B8DFF4

    oklch(88.3% 0.05 231.6)

  • #E9CEED

    #E9CEED

    oklch(88.3% 0.051 321.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F5D0BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F5D0BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.