#F5CBBE

Closest named color: Light Rose (#FFC5CB). oklch(87.5% 0.051 37.9), rgb(245, 203, 190).

Aa

Black text reads best on this color (14.16:1).

About this color

#F5CBBE is a light, muted pink. In OKLCH its lightness is 87%, its chroma 0.051 and its hue 38°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.031 away. Black text reads best on it, at 14.16:1.

Hue familyPinks
Lightnesslight (87%)
Chromamuted (0.051)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.16:1
White text1.48:1

Values

HEX#F5CBBE
RGBrgb(245, 203, 190)
HSLhsl(14, 73%, 85%)
OKLCHoklch(87.5% 0.051 37.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F5CBBE 1.48:1 Fails Lc -25.8 Dividers and decoration only
Black text on #F5CBBE 14.16:1 AAA Lc 81.0 Fine for body text
#F5CBBE text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#F5CBBE text on black 14.16:1 AAA Lc -80.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F6E6E1

    oklch(93.6% 0.019 38.1)

  3. Step 200

    200 (this color)

    #F5CBBE

    oklch(87.5% 0.051 37.9)

  4. Step 300

    300

    #E7B3A2

    oklch(81% 0.065 38.9)

  5. Step 400

    400

    #D98970

    oklch(70.7% 0.105 38.1)

  6. Step 500

    500

    #CD694A

    oklch(63.2% 0.135 37.9)

  7. Step 600

    600

    #B84E2C

    oklch(55.6% 0.146 38)

  8. Step 700

    700

    #9E3E1F

    oklch(49.1% 0.135 37.8)

  9. Step 800

    800

    #80341B

    oklch(42.6% 0.112 38.3)

  10. Step 900

    900

    #682E1C

    oklch(37.7% 0.088 37.8)

  11. Step 950

    950

    #3D1C11

    oklch(27.1% 0.055 39)

Export this scale for Tailwind in the Tailwind colors tool

#F5CBBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CFBD0.046
Deuteranopia (no green cones)#DED7BE0.043
Tritanopia (no blue cones)#FFC5C70.027
Achromatopsia (no color)#D4D4D40.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F5CBBE

    #F5CBBE

    oklch(87.5% 0.051 37.9)

  • #B1DFEC

    #B1DFEC

    oklch(87.6% 0.051 216.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F5CBBE

    #F5CBBE

    oklch(87.5% 0.051 37.9)

  • #F5C9CF

    #F5C9CF

    oklch(87.6% 0.05 8.9)

  • #EDD0B3

    #EDD0B3

    oklch(87.4% 0.051 67.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F5CBBE

    #F5CBBE

    oklch(87.5% 0.051 37.9)

  • #B0E1DC

    #B0E1DC

    oklch(87.4% 0.051 188.6)

  • #BCDAF7

    #BCDAF7

    oklch(87.6% 0.051 247.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F5CBBE

    #F5CBBE

    oklch(87.5% 0.051 37.9)

  • #BBE1C9

    #BBE1C9

    oklch(87.6% 0.052 157.4)

  • #CDD3F8

    #CDD3F8

    oklch(87.4% 0.052 278)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F5CBBE

    #F5CBBE

    oklch(87.5% 0.051 37.9)

  • #CCDDB9

    #CCDDB9

    oklch(87.5% 0.052 128.1)

  • #B1DFEC

    #B1DFEC

    oklch(87.6% 0.051 216.9)

  • #DFCDF0

    #DFCDF0

    oklch(87.4% 0.051 308.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F5CBBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F5CBBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.