#F5CAAA

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.065 58.4), rgb(245, 202, 170).

Aa

Black text reads best on this color (13.91:1).

About this color

#F5CAAA is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.065 and its hue 58°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.038 away. Black text reads best on it, at 13.91:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.065)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.91:1
White text1.50:1

Values

HEX#F5CAAA
RGBrgb(245, 202, 170)
HSLhsl(26, 79%, 81%)
OKLCHoklch(86.8% 0.065 58.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F5CAAA 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #F5CAAA 13.91:1 AAA Lc 80.0 Fine for body text
#F5CAAA text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#F5CAAA text on black 13.91:1 AAA Lc -79.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4EE

    oklch(97.2% 0.012 59.6)

  2. Step 100

    100

    #F7E6DA

    oklch(93.5% 0.025 57.7)

  3. Step 200

    200 (this color)

    #F5CAAA

    oklch(86.8% 0.065 58.4)

  4. Step 300

    300

    #EAB48B

    oklch(81% 0.083 58.4)

  5. Step 400

    400

    #DD8A42

    oklch(70.7% 0.133 58.8)

  6. Step 500

    500

    #CA6E00

    oklch(63% 0.15 58.5)

  7. Step 600

    600

    #AB5C00

    oklch(55.6% 0.133 58.3)

  8. Step 700

    700

    #904D00

    oklch(49.1% 0.117 58.7)

  9. Step 800

    800

    #773E00

    oklch(42.7% 0.102 58.2)

  10. Step 900

    900

    #643300

    oklch(37.7% 0.09 58)

  11. Step 950

    950

    #3D1D00

    oklch(27% 0.064 58.4)

Export this scale for Tailwind in the Tailwind colors tool

#F5CAAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CDA80.044
Deuteranopia (no green cones)#E1D6AA0.040
Tritanopia (no blue cones)#FFC2C10.045
Achromatopsia (no color)#D2D2D20.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F5CAAA

    #F5CAAA

    oklch(86.8% 0.065 58.4)

  • #ADDBFA

    #ADDBFA

    oklch(86.9% 0.064 238)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F5CAAA

    #F5CAAA

    oklch(86.8% 0.065 58.4)

  • #FCC4BC

    #FCC4BC

    oklch(86.8% 0.065 27.8)

  • #E5D2A3

    #E5D2A3

    oklch(86.8% 0.065 88.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F5CAAA

    #F5CAAA

    oklch(86.8% 0.065 58.4)

  • #A1E0EA

    #A1E0EA

    oklch(86.8% 0.065 208.3)

  • #C2D3FF

    #C2D3FF

    oklch(86.9% 0.064 268.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F5CAAA

    #F5CAAA

    oklch(86.8% 0.065 58.4)

  • #A6E2D4

    #A6E2D4

    oklch(86.8% 0.064 178.7)

  • #D9CBF9

    #D9CBF9

    oklch(86.8% 0.065 299)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F5CAAA

    #F5CAAA

    oklch(86.8% 0.065 58.4)

  • #B7E0BC

    #B7E0BC

    oklch(86.8% 0.065 148.4)

  • #ADDBFA

    #ADDBFA

    oklch(86.9% 0.064 238)

  • #ECC5E9

    #ECC5E9

    oklch(86.8% 0.065 328.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F5CAAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F5CAAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.