#F5C8A7

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.068 57.9), rgb(245, 200, 167).

Aa

Black text reads best on this color (13.70:1).

About this color

#F5C8A7 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.068 and its hue 58°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.039 away. Black text reads best on it, at 13.70:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.068)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.70:1
White text1.53:1

Values

HEX#F5C8A7
RGBrgb(245, 200, 167)
HSLhsl(25, 80%, 81%)
OKLCHoklch(86.4% 0.068 57.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F5C8A7 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #F5C8A7 13.70:1 AAA Lc 79.1 Fine for body text
#F5C8A7 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#F5C8A7 text on black 13.70:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4EE

    oklch(97.2% 0.012 59.6)

  2. Step 100

    100

    #F7E6DA

    oklch(93.5% 0.025 57.7)

  3. Step 200

    200 (this color)

    #F5C8A7

    oklch(86.4% 0.068 57.9)

  4. Step 300

    300

    #ECB389

    oklch(80.9% 0.087 57.5)

  5. Step 400

    400

    #E0883D

    oklch(70.7% 0.139 57.8)

  6. Step 500

    500

    #CB6E00

    oklch(63.2% 0.151 58.2)

  7. Step 600

    600

    #AB5C00

    oklch(55.6% 0.133 58.3)

  8. Step 700

    700

    #914C00

    oklch(49.1% 0.118 57.5)

  9. Step 800

    800

    #773E00

    oklch(42.7% 0.102 58.2)

  10. Step 900

    900

    #643300

    oklch(37.7% 0.09 58)

  11. Step 950

    950

    #3D1D00

    oklch(27% 0.064 58.4)

Export this scale for Tailwind in the Tailwind colors tool

#F5C8A7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CBA50.047
Deuteranopia (no green cones)#E0D5A70.043
Tritanopia (no blue cones)#FFBFBF0.048
Achromatopsia (no color)#D1D1D10.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F5C8A7

    #F5C8A7

    oklch(86.4% 0.068 57.9)

  • #A9D9FA

    #A9D9FA

    oklch(86.3% 0.068 238.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F5C8A7

    #F5C8A7

    oklch(86.4% 0.068 57.9)

  • #FCC2BA

    #FCC2BA

    oklch(86.4% 0.068 27.5)

  • #E5D0A0

    #E5D0A0

    oklch(86.3% 0.067 87.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F5C8A7

    #F5C8A7

    oklch(86.4% 0.068 57.9)

  • #9DDFE9

    #9DDFE9

    oklch(86.3% 0.068 207.8)

  • #BFD2FF

    #BFD2FF

    oklch(86.5% 0.066 267.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F5C8A7

    #F5C8A7

    oklch(86.4% 0.068 57.9)

  • #A2E1D2

    #A2E1D2

    oklch(86.3% 0.067 178.2)

  • #D7C9FA

    #D7C9FA

    oklch(86.3% 0.069 298)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F5C8A7

    #F5C8A7

    oklch(86.4% 0.068 57.9)

  • #B5DFBA

    #B5DFBA

    oklch(86.4% 0.067 148.2)

  • #A9D9FA

    #A9D9FA

    oklch(86.3% 0.068 238.6)

  • #EBC3E9

    #EBC3E9

    oklch(86.3% 0.067 327.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F5C8A7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F5C8A7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.