#F4F2DA

Closest named color: Beige (#F5F5DC). oklch(95.6% 0.032 103.1), rgb(244, 242, 218).

Aa

Black text reads best on this color (18.55:1).

About this color

#F4F2DA is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.032 and its hue 103°. Its hue sits on the warm side of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.008 away. Black text reads best on it, at 18.55:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameBeige (#F5F5DC)
Black text18.55:1
White text1.13:1

Values

HEX#F4F2DA
RGBrgb(244, 242, 218)
HSLhsl(55, 54%, 91%)
OKLCHoklch(95.6% 0.032 103.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4F2DA 1.13:1 Fails Lc 0.0 Not readable
Black text on #F4F2DA 18.55:1 AAA Lc 97.6 Preferred for body text
#F4F2DA text on white 1.13:1 Fails Lc 0.0 Not readable
#F4F2DA text on black 18.55:1 AAA Lc -98.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #F4F2DA

    oklch(95.6% 0.032 103.1)

  2. Step 100

    100

    #EBEAE1

    oklch(93.5% 0.012 101.5)

  3. Step 200

    200

    #DBDAC9

    oklch(88.5% 0.023 104.1)

  4. Step 300

    300

    #C5C2A4

    oklch(80.9% 0.041 102.6)

  5. Step 400

    400

    #A8A373

    oklch(70.8% 0.066 102.9)

  6. Step 500

    500

    #928C4E

    oklch(63.1% 0.083 103.6)

  7. Step 600

    600

    #7D7531

    oklch(55.5% 0.09 102.6)

  8. Step 700

    700

    #696323

    oklch(49.2% 0.085 104)

  9. Step 800

    800

    #56501F

    oklch(42.6% 0.069 102.4)

  10. Step 900

    900

    #47431F

    oklch(37.8% 0.054 103)

  11. Step 950

    950

    #292713

    oklch(26.9% 0.034 103.4)

Export this scale for Tailwind in the Tailwind colors tool

#F4F2DA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F0D90.006
Deuteranopia (no green cones)#F8F1DB0.006
Tritanopia (no blue cones)#F8EEEB0.029
Achromatopsia (no color)#F1F1F10.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4F2DA

    #F4F2DA

    oklch(95.6% 0.032 103.1)

  • #EEEFFF

    #EEEFFF

    oklch(95.6% 0.021 283.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4F2DA

    #F4F2DA

    oklch(95.6% 0.032 103.1)

  • #FEEEDA

    #FEEEDA

    oklch(95.7% 0.032 73.5)

  • #E8F6E0

    #E8F6E0

    oklch(95.7% 0.033 133.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4F2DA

    #F4F2DA

    oklch(95.6% 0.032 103.1)

  • #E7F2FF

    #E7F2FF

    oklch(95.7% 0.021 252.5)

  • #F8EBFF

    #F8EBFF

    oklch(95.6% 0.03 314)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4F2DA

    #F4F2DA

    oklch(95.6% 0.032 103.1)

  • #DDF5FF

    #DDF5FF

    oklch(95.6% 0.029 224.7)

  • #FFEAF5

    #FFEAF5

    oklch(95.7% 0.027 344.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4F2DA

    #F4F2DA

    oklch(95.6% 0.032 103.1)

  • #D9F8F6

    #D9F8F6

    oklch(95.6% 0.032 191.9)

  • #EEEFFF

    #EEEFFF

    oklch(95.6% 0.021 283.1)

  • #FFEBEC

    #FFEBEC

    oklch(95.6% 0.022 14.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4F2DA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4F2DA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.