#F4EFD4

Closest named color: Antique White (#FAEBD7). oklch(94.9% 0.036 98.4), rgb(244, 239, 212).

Aa

Black text reads best on this color (18.14:1).

About this color

#F4EFD4 is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.036 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.014 away. Black text reads best on it, at 18.14:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.036)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text18.14:1
White text1.15:1

Values

HEX#F4EFD4
RGBrgb(244, 239, 212)
HSLhsl(51, 59%, 89%)
OKLCHoklch(94.9% 0.036 98.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4EFD4 1.15:1 Fails Lc -8.7 Not readable
Black text on #F4EFD4 18.14:1 AAA Lc 96.1 Preferred for body text
#F4EFD4 text on white 1.15:1 Fails Lc 7.4 Not readable
#F4EFD4 text on black 18.14:1 AAA Lc -96.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100 (this color)

    #F4EFD4

    oklch(94.9% 0.036 98.4)

  3. Step 200

    200

    #DDDAC7

    oklch(88.6% 0.026 99.6)

  4. Step 300

    300

    #C8C2A0

    oklch(81% 0.046 99)

  5. Step 400

    400

    #ACA26B

    oklch(70.8% 0.075 99.2)

  6. Step 500

    500

    #988A42

    oklch(63.1% 0.094 98.5)

  7. Step 600

    600

    #83741F

    oklch(55.7% 0.103 98.8)

  8. Step 700

    700

    #6F6110

    oklch(49.2% 0.096 98.6)

  9. Step 800

    800

    #5A4F12

    oklch(42.6% 0.079 98.6)

  10. Step 900

    900

    #4A4217

    oklch(37.7% 0.062 98.8)

  11. Step 950

    950

    #2B270F

    oklch(27.1% 0.039 100)

Export this scale for Tailwind in the Tailwind colors tool

#F4EFD4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5EDD20.005
Deuteranopia (no green cones)#F6EFD50.003
Tritanopia (no blue cones)#FAEBE70.032
Achromatopsia (no color)#EEEEEE0.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4EFD4

    #F4EFD4

    oklch(94.9% 0.036 98.4)

  • #EAEDFF

    #EAEDFF

    oklch(94.9% 0.024 278.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4EFD4

    #F4EFD4

    oklch(94.9% 0.036 98.4)

  • #FFEAD5

    #FFEAD5

    oklch(94.8% 0.036 67.4)

  • #E7F3DA

    #E7F3DA

    oklch(94.8% 0.035 128.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4EFD4

    #F4EFD4

    oklch(94.9% 0.036 98.4)

  • #E1F0FF

    #E1F0FF

    oklch(94.8% 0.026 248.1)

  • #F4E9FF

    #F4E9FF

    oklch(94.9% 0.031 308.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4EFD4

    #F4EFD4

    oklch(94.9% 0.036 98.4)

  • #D5F5FF

    #D5F5FF

    oklch(95% 0.036 218.6)

  • #FFE6F6

    #FFE6F6

    oklch(95% 0.034 339.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4EFD4

    #F4EFD4

    oklch(94.9% 0.036 98.4)

  • #D4F6F3

    #D4F6F3

    oklch(94.8% 0.035 190.1)

  • #EAEDFF

    #EAEDFF

    oklch(94.9% 0.024 278.4)

  • #FFE7EB

    #FFE7EB

    oklch(94.8% 0.027 6.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4EFD4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4EFD4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.