#F4EED2

Closest named color: Antique White (#FAEBD7). oklch(94.7% 0.037 97.1), rgb(244, 238, 210).

Aa

Black text reads best on this color (18.00:1).

About this color

#F4EED2 is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.037 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.014 away. Black text reads best on it, at 18.00:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.037)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text18.00:1
White text1.16:1

Values

HEX#F4EED2
RGBrgb(244, 238, 210)
HSLhsl(49, 61%, 89%)
OKLCHoklch(94.7% 0.037 97.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4EED2 1.16:1 Fails Lc -9.3 Not readable
Black text on #F4EED2 18.00:1 AAA Lc 95.6 Preferred for body text
#F4EED2 text on white 1.16:1 Fails Lc 7.9 Not readable
#F4EED2 text on black 18.00:1 AAA Lc -96.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100 (this color)

    #F4EED2

    oklch(94.7% 0.037 97.1)

  3. Step 200

    200

    #DEDAC6

    oklch(88.6% 0.027 97.6)

  4. Step 300

    300

    #C9C19E

    oklch(80.8% 0.048 96.6)

  5. Step 400

    400

    #AEA169

    oklch(70.7% 0.076 96.7)

  6. Step 500

    500

    #9A8A3E

    oklch(63.2% 0.098 97.6)

  7. Step 600

    600

    #857317

    oklch(55.6% 0.107 97.2)

  8. Step 700

    700

    #716006

    oklch(49.1% 0.099 96.7)

  9. Step 800

    800

    #5C4F0C

    oklch(42.8% 0.083 97.3)

  10. Step 900

    900

    #4B4114

    oklch(37.6% 0.064 96.6)

  11. Step 950

    950

    #2C260D

    oklch(26.9% 0.041 96)

Export this scale for Tailwind in the Tailwind colors tool

#F4EED2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4ECD00.005
Deuteranopia (no green cones)#F6EED30.003
Tritanopia (no blue cones)#FAEAE60.033
Achromatopsia (no color)#EDEDED0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4EED2

    #F4EED2

    oklch(94.7% 0.037 97.1)

  • #E9ECFF

    #E9ECFF

    oklch(94.6% 0.026 278.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4EED2

    #F4EED2

    oklch(94.7% 0.037 97.1)

  • #FFE9D4

    #FFE9D4

    oklch(94.6% 0.037 66)

  • #E6F2D8

    #E6F2D8

    oklch(94.5% 0.037 127.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4EED2

    #F4EED2

    oklch(94.7% 0.037 97.1)

  • #E0F0FF

    #E0F0FF

    oklch(94.8% 0.026 246.3)

  • #F3E8FF

    #F3E8FF

    oklch(94.6% 0.033 307.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4EED2

    #F4EED2

    oklch(94.7% 0.037 97.1)

  • #D3F4FE

    #D3F4FE

    oklch(94.7% 0.037 218)

  • #FFE4F7

    #FFE4F7

    oklch(94.6% 0.038 336.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4EED2

    #F4EED2

    oklch(94.7% 0.037 97.1)

  • #D2F6F1

    #D2F6F1

    oklch(94.6% 0.038 186.3)

  • #E9ECFF

    #E9ECFF

    oklch(94.6% 0.026 278.7)

  • #FFE6EA

    #FFE6EA

    oklch(94.6% 0.028 6.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4EED2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4EED2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.