#F4EDCE

Closest named color: Blanched Almond (#FFEBCD). oklch(94.4% 0.041 96.6), rgb(244, 237, 206).

Aa

Black text reads best on this color (17.85:1).

About this color

#F4EDCE is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.041 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.015 away. Black text reads best on it, at 17.85:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text17.85:1
White text1.17:1

Values

HEX#F4EDCE
RGBrgb(244, 237, 206)
HSLhsl(49, 63%, 88%)
OKLCHoklch(94.4% 0.041 96.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4EDCE 1.17:1 Fails Lc -9.9 Not readable
Black text on #F4EDCE 17.85:1 AAA Lc 95.1 Preferred for body text
#F4EDCE text on white 1.17:1 Fails Lc 8.5 Not readable
#F4EDCE text on black 17.85:1 AAA Lc -95.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100 (this color)

    #F4EDCE

    oklch(94.4% 0.041 96.6)

  3. Step 200

    200

    #DEDAC4

    oklch(88.6% 0.03 98.5)

  4. Step 300

    300

    #CAC19A

    oklch(80.8% 0.053 96.6)

  5. Step 400

    400

    #B0A162

    oklch(70.8% 0.085 96.4)

  6. Step 500

    500

    #9C8931

    oklch(63% 0.109 96.9)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4C410B

    oklch(37.6% 0.071 97)

  11. Step 950

    950

    #2D260A

    oklch(27% 0.044 95.2)

Export this scale for Tailwind in the Tailwind colors tool

#F4EDCE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EBCC0.005
Deuteranopia (no green cones)#F6EECF0.004
Tritanopia (no blue cones)#FBE8E40.038
Achromatopsia (no color)#ECECEC0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4EDCE

    #F4EDCE

    oklch(94.4% 0.041 96.6)

  • #E7EBFF

    #E7EBFF

    oklch(94.3% 0.027 276.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4EDCE

    #F4EDCE

    oklch(94.4% 0.041 96.6)

  • #FFE8D1

    #FFE8D1

    oklch(94.4% 0.039 67.3)

  • #E5F2D4

    #E5F2D4

    oklch(94.4% 0.042 126.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4EDCE

    #F4EDCE

    oklch(94.4% 0.041 96.6)

  • #DEEFFF

    #DEEFFF

    oklch(94.4% 0.028 246.5)

  • #F2E7FF

    #F2E7FF

    oklch(94.4% 0.034 306.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4EDCE

    #F4EDCE

    oklch(94.4% 0.041 96.6)

  • #CEF4FE

    #CEF4FE

    oklch(94.3% 0.042 215.4)

  • #FFE3F7

    #FFE3F7

    oklch(94.4% 0.04 336)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4EDCE

    #F4EDCE

    oklch(94.4% 0.041 96.6)

  • #CEF6F1

    #CEF6F1

    oklch(94.4% 0.042 187.2)

  • #E7EBFF

    #E7EBFF

    oklch(94.3% 0.027 276.8)

  • #FFE5E9

    #FFE5E9

    oklch(94.4% 0.029 7.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4EDCE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4EDCE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.