#F4ECD3

Closest named color: Antique White (#FAEBD7). oklch(94.3% 0.034 92.3), rgb(244, 236, 211).

Aa

Black text reads best on this color (17.78:1).

About this color

#F4ECD3 is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.034 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.011 away. Black text reads best on it, at 17.78:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.034)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.78:1
White text1.18:1

Values

HEX#F4ECD3
RGBrgb(244, 236, 211)
HSLhsl(45, 60%, 89%)
OKLCHoklch(94.3% 0.034 92.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4ECD3 1.18:1 Fails Lc -10.2 Not readable
Black text on #F4ECD3 17.78:1 AAA Lc 94.8 Preferred for body text
#F4ECD3 text on white 1.18:1 Fails Lc 8.7 Not readable
#F4ECD3 text on black 17.78:1 AAA Lc -95.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100 (this color)

    #F4ECD3

    oklch(94.3% 0.034 92.3)

  3. Step 200

    200

    #DFD9C7

    oklch(88.5% 0.025 91.6)

  4. Step 300

    300

    #CAC0A1

    oklch(80.8% 0.043 92.3)

  5. Step 400

    400

    #B0A06E

    oklch(70.8% 0.07 92.4)

  6. Step 500

    500

    #9D8846

    oklch(63.2% 0.089 92.1)

  7. Step 600

    600

    #887125

    oklch(55.6% 0.097 91.8)

  8. Step 700

    700

    #735F17

    oklch(49.2% 0.091 92.6)

  9. Step 800

    800

    #5E4D16

    oklch(42.7% 0.075 91.3)

  10. Step 900

    900

    #4D411A

    oklch(37.9% 0.058 92.3)

  11. Step 950

    950

    #2D2610

    oklch(27.1% 0.037 92.1)

Export this scale for Tailwind in the Tailwind colors tool

#F4ECD3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EBD20.004
Deuteranopia (no green cones)#F4EDD40.002
Tritanopia (no blue cones)#FAE8E50.031
Achromatopsia (no color)#ECECEC0.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4ECD3

    #F4ECD3

    oklch(94.3% 0.034 92.3)

  • #E6EBFF

    #E6EBFF

    oklch(94.2% 0.028 274.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4ECD3

    #F4ECD3

    oklch(94.3% 0.034 92.3)

  • #FDE8D5

    #FDE8D5

    oklch(94.3% 0.034 64.6)

  • #E8F0D7

    #E8F0D7

    oklch(94.2% 0.034 121.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4ECD3

    #F4ECD3

    oklch(94.3% 0.034 92.3)

  • #DBEFFF

    #DBEFFF

    oklch(94.2% 0.03 242)

  • #F0E7FF

    #F0E7FF

    oklch(94.2% 0.033 302.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4ECD3

    #F4ECD3

    oklch(94.3% 0.034 92.3)

  • #D3F3FA

    #D3F3FA

    oklch(94.3% 0.035 212.4)

  • #FBE4F6

    #FBE4F6

    oklch(94.3% 0.034 333.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4ECD3

    #F4ECD3

    oklch(94.3% 0.034 92.3)

  • #D4F4EE

    #D4F4EE

    oklch(94.2% 0.034 183)

  • #E6EBFF

    #E6EBFF

    oklch(94.2% 0.028 274.7)

  • #FFE4EA

    #FFE4EA

    oklch(94.2% 0.031 2.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4ECD3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4ECD3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.