#F4ECD2

Closest named color: Antique White (#FAEBD7). oklch(94.3% 0.035 92.8), rgb(244, 236, 210).

Aa

Black text reads best on this color (17.77:1).

About this color

#F4ECD2 is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.035 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.012 away. Black text reads best on it, at 17.77:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.035)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.77:1
White text1.18:1

Values

HEX#F4ECD2
RGBrgb(244, 236, 210)
HSLhsl(46, 61%, 89%)
OKLCHoklch(94.3% 0.035 92.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4ECD2 1.18:1 Fails Lc -10.3 Not readable
Black text on #F4ECD2 17.77:1 AAA Lc 94.8 Preferred for body text
#F4ECD2 text on white 1.18:1 Fails Lc 8.8 Not readable
#F4ECD2 text on black 17.77:1 AAA Lc -95.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100 (this color)

    #F4ECD2

    oklch(94.3% 0.035 92.8)

  3. Step 200

    200

    #DFD9C7

    oklch(88.5% 0.025 91.6)

  4. Step 300

    300

    #CBC0A0

    oklch(80.9% 0.045 91.3)

  5. Step 400

    400

    #B0A06C

    oklch(70.7% 0.072 93)

  6. Step 500

    500

    #9D8843

    oklch(63.1% 0.092 92.7)

  7. Step 600

    600

    #887120

    oklch(55.6% 0.101 92.5)

  8. Step 700

    700

    #735F11

    oklch(49.1% 0.094 93.3)

  9. Step 800

    800

    #5E4D13

    oklch(42.6% 0.077 91.9)

  10. Step 900

    900

    #4D4118

    oklch(37.8% 0.06 93)

  11. Step 950

    950

    #2D260F

    oklch(27% 0.038 92.8)

Export this scale for Tailwind in the Tailwind colors tool

#F4ECD2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EBD00.004
Deuteranopia (no green cones)#F4EDD30.002
Tritanopia (no blue cones)#FAE8E50.032
Achromatopsia (no color)#ECECEC0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4ECD2

    #F4ECD2

    oklch(94.3% 0.035 92.8)

  • #E6EBFF

    #E6EBFF

    oklch(94.2% 0.028 274.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4ECD2

    #F4ECD2

    oklch(94.3% 0.035 92.8)

  • #FEE8D4

    #FEE8D4

    oklch(94.3% 0.036 64.7)

  • #E7F0D7

    #E7F0D7

    oklch(94.2% 0.034 123.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4ECD2

    #F4ECD2

    oklch(94.3% 0.035 92.8)

  • #DCEFFF

    #DCEFFF

    oklch(94.3% 0.03 243.4)

  • #F0E7FF

    #F0E7FF

    oklch(94.2% 0.033 302.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4ECD2

    #F4ECD2

    oklch(94.3% 0.035 92.8)

  • #D2F3FA

    #D2F3FA

    oklch(94.3% 0.036 211.9)

  • #FBE4F6

    #FBE4F6

    oklch(94.3% 0.034 333.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4ECD2

    #F4ECD2

    oklch(94.3% 0.035 92.8)

  • #D3F4EE

    #D3F4EE

    oklch(94.2% 0.035 183.4)

  • #E6EBFF

    #E6EBFF

    oklch(94.2% 0.028 274.7)

  • #FFE4EA

    #FFE4EA

    oklch(94.2% 0.031 2.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4ECD2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4ECD2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.