#F4E2DB

Closest named color: Apricot (#FFE5D9). oklch(92.5% 0.022 42.6), rgb(244, 226, 219).

Aa

Black text reads best on this color (16.74:1).

About this color

#F4E2DB is a very light close to neutral grey. In OKLCH its lightness is 93%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Apricot (#FFE5D9), ΔE 0.018 away. Black text reads best on it, at 16.74:1.

Hue familyNeutrals
Lightnessvery light (93%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest nameApricot (#FFE5D9)
Black text16.74:1
White text1.25:1

Values

HEX#F4E2DB
RGBrgb(244, 226, 219)
HSLhsl(17, 53%, 91%)
OKLCHoklch(92.5% 0.022 42.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4E2DB 1.25:1 Fails Lc -14.6 Not readable
Black text on #F4E2DB 16.74:1 AAA Lc 91.0 Preferred for body text
#F4E2DB text on white 1.25:1 Fails Lc 12.6 Not readable
#F4E2DB text on black 16.74:1 AAA Lc -91.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F3

    oklch(97.2% 0.004 56.4)

  2. Step 100

    100 (this color)

    #F4E2DB

    oklch(92.5% 0.022 42.6)

  3. Step 200

    200

    #E3D6D1

    oklch(88.5% 0.016 42.4)

  4. Step 300

    300

    #D1BBB2

    oklch(80.8% 0.028 43.6)

  5. Step 400

    400

    #BA988B

    oklch(70.7% 0.045 42)

  6. Step 500

    500

    #A87E6E

    oklch(63% 0.058 41.8)

  7. Step 600

    600

    #936756

    oklch(55.5% 0.063 42)

  8. Step 700

    700

    #7D5646

    oklch(49.1% 0.058 43.2)

  9. Step 800

    800

    #66463A

    oklch(42.6% 0.049 41.4)

  10. Step 900

    900

    #533B32

    oklch(37.7% 0.037 41.5)

  11. Step 950

    950

    #31231D

    oklch(27.1% 0.024 44.3)

Export this scale for Tailwind in the Tailwind colors tool

#F4E2DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6E3DB0.019
Deuteranopia (no green cones)#EAE7DB0.018
Tritanopia (no blue cones)#F9DFE00.014
Achromatopsia (no color)#E5E5E50.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4E2DB

    #F4E2DB

    oklch(92.5% 0.022 42.6)

  • #D7EAF1

    #D7EAF1

    oklch(92.5% 0.022 221.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4E2DB

    #F4E2DB

    oklch(92.5% 0.022 42.6)

  • #F5E1E2

    #F5E1E2

    oklch(92.6% 0.022 14.1)

  • #F0E4D7

    #F0E4D7

    oklch(92.5% 0.022 69.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4E2DB

    #F4E2DB

    oklch(92.5% 0.022 42.6)

  • #D7EBEA

    #D7EBEA

    oklch(92.5% 0.021 193.2)

  • #DCE8F5

    #DCE8F5

    oklch(92.6% 0.022 250.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4E2DB

    #F4E2DB

    oklch(92.5% 0.022 42.6)

  • #DAEBE2

    #DAEBE2

    oklch(92.5% 0.022 163)

  • #E4E5F5

    #E4E5F5

    oklch(92.6% 0.022 283.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4E2DB

    #F4E2DB

    oklch(92.5% 0.022 42.6)

  • #E1EADB

    #E1EADB

    oklch(92.6% 0.022 132.5)

  • #D7EAF1

    #D7EAF1

    oklch(92.5% 0.022 221.8)

  • #EBE2F1

    #EBE2F1

    oklch(92.4% 0.022 312.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4E2DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4E2DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.