#F4E0BE

Closest named color: Wheat (#F5DEB3). oklch(91.4% 0.05 81), rgb(244, 224, 190).

Aa

Black text reads best on this color (16.25:1).

About this color

#F4E0BE is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.050 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.013 away. Black text reads best on it, at 16.25:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.050)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text16.25:1
White text1.29:1

Values

HEX#F4E0BE
RGBrgb(244, 224, 190)
HSLhsl(38, 71%, 85%)
OKLCHoklch(91.4% 0.05 81)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4E0BE 1.29:1 Fails Lc -16.7 Dividers and decoration only
Black text on #F4E0BE 16.25:1 AAA Lc 89.1 Fine for body text
#F4E0BE text on white 1.29:1 Fails Lc 14.5 Not readable
#F4E0BE text on black 16.25:1 AAA Lc -89.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100 (this color)

    #F4E0BE

    oklch(91.4% 0.05 81)

  3. Step 200

    200

    #E5D7BF

    oklch(88.4% 0.036 81.3)

  4. Step 300

    300

    #D6BD92

    oklch(80.9% 0.064 81)

  5. Step 400

    400

    #C19A51

    oklch(70.7% 0.103 81.5)

  6. Step 500

    500

    #B17F00

    oklch(63% 0.13 80.8)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563C00

    oklch(37.6% 0.078 81.1)

  11. Step 950

    950

    #342301

    oklch(27% 0.055 80.7)

Export this scale for Tailwind in the Tailwind colors tool

#F4E0BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DFBC0.016
Deuteranopia (no green cones)#EEE4BF0.012
Tritanopia (no blue cones)#FDDAD70.044
Achromatopsia (no color)#E2E2E20.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4E0BE

    #F4E0BE

    oklch(91.4% 0.05 81)

  • #D4E4FF

    #D4E4FF

    oklch(91.5% 0.041 261)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4E0BE

    #F4E0BE

    oklch(91.4% 0.05 81)

  • #FFDAC5

    #FFDAC5

    oklch(91.4% 0.05 51.4)

  • #E3E6C1

    #E3E6C1

    oklch(91.3% 0.049 111.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4E0BE

    #F4E0BE

    oklch(91.4% 0.05 81)

  • #C2EAFE

    #C2EAFE

    oklch(91.5% 0.05 229.6)

  • #E2DEFF

    #E2DEFF

    oklch(91.4% 0.045 291)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4E0BE

    #F4E0BE

    oklch(91.4% 0.05 81)

  • #BDEDF0

    #BDEDF0

    oklch(91.4% 0.049 201.1)

  • #F3D8F7

    #F3D8F7

    oklch(91.4% 0.051 321.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4E0BE

    #F4E0BE

    oklch(91.4% 0.05 81)

  • #C3EEDE

    #C3EEDE

    oklch(91.4% 0.049 170.6)

  • #D4E4FF

    #D4E4FF

    oklch(91.5% 0.041 261)

  • #FED6E7

    #FED6E7

    oklch(91.5% 0.05 350.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4E0BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4E0BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.