#F4DECD

Closest named color: Champagne (#F7E7CE). oklch(91.4% 0.033 60.1), rgb(244, 222, 205).

Aa

Black text reads best on this color (16.17:1).

About this color

#F4DECD is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.033 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.024 away. Black text reads best on it, at 16.17:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.033)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text16.17:1
White text1.29:1

Values

HEX#F4DECD
RGBrgb(244, 222, 205)
HSLhsl(26, 64%, 88%)
OKLCHoklch(91.4% 0.033 60.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4DECD 1.29:1 Fails Lc -17.0 Dividers and decoration only
Black text on #F4DECD 16.17:1 AAA Lc 88.9 Fine for body text
#F4DECD text on white 1.29:1 Fails Lc 14.8 Not readable
#F4DECD text on black 16.17:1 AAA Lc -89.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100 (this color)

    #F4DECD

    oklch(91.4% 0.033 60.1)

  3. Step 200

    200

    #E5D6CA

    oklch(88.5% 0.023 61.2)

  4. Step 300

    300

    #D6BBA5

    oklch(80.9% 0.043 61.3)

  5. Step 400

    400

    #C19775

    oklch(70.7% 0.069 60.3)

  6. Step 500

    500

    #B17D51

    oklch(63.2% 0.088 60.5)

  7. Step 600

    600

    #9C6535

    oklch(55.6% 0.095 59.9)

  8. Step 700

    700

    #855427

    oklch(49.2% 0.089 60.8)

  9. Step 800

    800

    #6C4522

    oklch(42.8% 0.073 60.7)

  10. Step 900

    900

    #583A21

    oklch(37.7% 0.057 59.6)

  11. Step 950

    950

    #342214

    oklch(27% 0.037 58.3)

Export this scale for Tailwind in the Tailwind colors tool

#F4DECD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DFCC0.021
Deuteranopia (no green cones)#EAE4CD0.020
Tritanopia (no blue cones)#FCDAD90.025
Achromatopsia (no color)#E2E2E20.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4DECD

    #F4DECD

    oklch(91.4% 0.033 60.1)

  • #D0E6F7

    #D0E6F7

    oklch(91.4% 0.033 241.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4DECD

    #F4DECD

    oklch(91.4% 0.033 60.1)

  • #F8DBD6

    #F8DBD6

    oklch(91.4% 0.033 29.4)

  • #EBE2CA

    #EBE2CA

    oklch(91.4% 0.033 89.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4DECD

    #F4DECD

    oklch(91.4% 0.033 60.1)

  • #CAE9EF

    #CAE9EF

    oklch(91.3% 0.034 210.6)

  • #DAE2FA

    #DAE2FA

    oklch(91.4% 0.034 271)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4DECD

    #F4DECD

    oklch(91.4% 0.033 60.1)

  • #CCEAE3

    #CCEAE3

    oklch(91.3% 0.033 179.9)

  • #E6DEF6

    #E6DEF6

    oklch(91.4% 0.033 300.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4DECD

    #F4DECD

    oklch(91.4% 0.033 60.1)

  • #D4E9D7

    #D4E9D7

    oklch(91.4% 0.033 149.5)

  • #D0E6F7

    #D0E6F7

    oklch(91.4% 0.033 241.1)

  • #F0DBED

    #F0DBED

    oklch(91.4% 0.033 330.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4DECD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4DECD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.