#F4DEC8

Closest named color: Peach Puff (#FFDAB9). oklch(91.3% 0.038 67.3), rgb(244, 222, 200).

Aa

Black text reads best on this color (16.12:1).

About this color

#F4DEC8 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.038 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.022 away. Black text reads best on it, at 16.12:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.12:1
White text1.30:1

Values

HEX#F4DEC8
RGBrgb(244, 222, 200)
HSLhsl(30, 67%, 87%)
OKLCHoklch(91.3% 0.038 67.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4DEC8 1.30:1 Fails Lc -17.2 Dividers and decoration only
Black text on #F4DEC8 16.12:1 AAA Lc 88.7 Fine for body text
#F4DEC8 text on white 1.30:1 Fails Lc 15.0 Not readable
#F4DEC8 text on black 16.12:1 AAA Lc -88.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #F4DEC8

    oklch(91.3% 0.038 67.3)

  3. Step 200

    200

    #E6D6C7

    oklch(88.5% 0.027 65.6)

  4. Step 300

    300

    #D7BBA0

    oklch(80.9% 0.049 66)

  5. Step 400

    400

    #C2976B

    oklch(70.6% 0.079 66.6)

  6. Step 500

    500

    #B27D42

    oklch(63.1% 0.1 67.1)

  7. Step 600

    600

    #9D651F

    oklch(55.5% 0.109 67.2)

  8. Step 700

    700

    #865411

    oklch(49.1% 0.101 67.6)

  9. Step 800

    800

    #6D4512

    oklch(42.7% 0.084 67.7)

  10. Step 900

    900

    #583A17

    oklch(37.6% 0.065 67.5)

  11. Step 950

    950

    #34220F

    oklch(27% 0.041 66)

Export this scale for Tailwind in the Tailwind colors tool

#F4DEC8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DFC70.020
Deuteranopia (no green cones)#EBE4C80.019
Tritanopia (no blue cones)#FCD9D80.031
Achromatopsia (no color)#E1E1E10.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4DEC8

    #F4DEC8

    oklch(91.3% 0.038 67.3)

  • #CFE5FB

    #CFE5FB

    oklch(91.2% 0.038 248.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4DEC8

    #F4DEC8

    oklch(91.3% 0.038 67.3)

  • #FADAD1

    #FADAD1

    oklch(91.3% 0.038 36.2)

  • #E9E3C7

    #E9E3C7

    oklch(91.3% 0.038 97.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4DEC8

    #F4DEC8

    oklch(91.3% 0.038 67.3)

  • #C7E9F3

    #C7E9F3

    oklch(91.3% 0.038 217.4)

  • #DBE0FC

    #DBE0FC

    oklch(91.1% 0.039 277.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4DEC8

    #F4DEC8

    oklch(91.3% 0.038 67.3)

  • #C7EBE6

    #C7EBE6

    oklch(91.3% 0.038 186.3)

  • #E9DCF7

    #E9DCF7

    oklch(91.3% 0.039 307.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4DEC8

    #F4DEC8

    oklch(91.3% 0.038 67.3)

  • #CEEAD8

    #CEEAD8

    oklch(91.2% 0.038 157.4)

  • #CFE5FB

    #CFE5FB

    oklch(91.2% 0.038 248.2)

  • #F4D9EB

    #F4D9EB

    oklch(91.3% 0.038 338.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4DEC8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4DEC8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.