#F4DEB7

Closest named color: Wheat (#F5DEB3). oklch(90.9% 0.057 81.9), rgb(244, 222, 183).

Aa

Black text reads best on this color (15.97:1).

About this color

#F4DEB7 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.057 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.005 away. Black text reads best on it, at 15.97:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.97:1
White text1.31:1

Values

HEX#F4DEB7
RGBrgb(244, 222, 183)
HSLhsl(38, 73%, 84%)
OKLCHoklch(90.9% 0.057 81.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4DEB7 1.31:1 Fails Lc -17.8 Dividers and decoration only
Black text on #F4DEB7 15.97:1 AAA Lc 88.1 Fine for body text
#F4DEB7 text on white 1.31:1 Fails Lc 15.5 Dividers and decoration only
#F4DEB7 text on black 15.97:1 AAA Lc -88.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F1E9DB

    oklch(93.7% 0.021 81.8)

  3. Step 200

    200 (this color)

    #F4DEB7

    oklch(90.9% 0.057 81.9)

  4. Step 300

    300

    #D8BD8B

    oklch(81% 0.073 82.6)

  5. Step 400

    400

    #C59942

    oklch(70.8% 0.116 81.8)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #946B00

    oklch(55.5% 0.114 82)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#F4DEB7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DDB50.018
Deuteranopia (no green cones)#EEE3B80.014
Tritanopia (no blue cones)#FED7D30.049
Achromatopsia (no color)#E0E0E00.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4DEB7

    #F4DEB7

    oklch(90.9% 0.057 81.9)

  • #D1E2FF

    #D1E2FF

    oklch(90.9% 0.044 261.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4DEB7

    #F4DEB7

    oklch(90.9% 0.057 81.9)

  • #FFD8C1

    #FFD8C1

    oklch(90.9% 0.054 52.3)

  • #E1E5BA

    #E1E5BA

    oklch(90.8% 0.057 111.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4DEB7

    #F4DEB7

    oklch(90.9% 0.057 81.9)

  • #BEE8FF

    #BEE8FF

    oklch(90.9% 0.054 232.1)

  • #E1DCFF

    #E1DCFF

    oklch(90.9% 0.048 292)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4DEB7

    #F4DEB7

    oklch(90.9% 0.057 81.9)

  • #B5EDF1

    #B5EDF1

    oklch(90.9% 0.057 201.7)

  • #F3D5F8

    #F3D5F8

    oklch(90.8% 0.057 321.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4DEB7

    #F4DEB7

    oklch(90.9% 0.057 81.9)

  • #BCEEDC

    #BCEEDC

    oklch(90.9% 0.057 171)

  • #D1E2FF

    #D1E2FF

    oklch(90.9% 0.044 261.2)

  • #FFD3E5

    #FFD3E5

    oklch(90.9% 0.054 351.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4DEB7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4DEB7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.