#F4DBCC

Closest named color: Peach Puff (#FFDAB9). oklch(90.8% 0.034 53), rgb(244, 219, 204).

Aa

Black text reads best on this color (15.85:1).

About this color

#F4DBCC is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.034 and its hue 53°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.027 away. Black text reads best on it, at 15.85:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.85:1
White text1.32:1

Values

HEX#F4DBCC
RGBrgb(244, 219, 204)
HSLhsl(22, 65%, 88%)
OKLCHoklch(90.8% 0.034 53)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4DBCC 1.32:1 Fails Lc -18.4 Dividers and decoration only
Black text on #F4DBCC 15.85:1 AAA Lc 87.6 Fine for body text
#F4DBCC text on white 1.32:1 Fails Lc 16.0 Dividers and decoration only
#F4DBCC text on black 15.85:1 AAA Lc -87.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E2

    oklch(93.6% 0.013 56.2)

  3. Step 200

    200 (this color)

    #F4DBCC

    oklch(90.8% 0.034 53)

  4. Step 300

    300

    #D9B9A7

    oklch(80.9% 0.045 51.1)

  5. Step 400

    400

    #C49577

    oklch(70.7% 0.071 53.8)

  6. Step 500

    500

    #B57A54

    oklch(63.2% 0.091 53.2)

  7. Step 600

    600

    #A06239

    oklch(55.6% 0.098 52.8)

  8. Step 700

    700

    #89512B

    oklch(49.2% 0.092 53.1)

  9. Step 800

    800

    #6F4225

    oklch(42.6% 0.076 52.2)

  10. Step 900

    900

    #5A3822

    oklch(37.6% 0.059 52.9)

  11. Step 950

    950

    #352115

    oklch(27% 0.037 51.5)

Export this scale for Tailwind in the Tailwind colors tool

#F4DBCC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2DDCB0.025
Deuteranopia (no green cones)#E8E2CC0.023
Tritanopia (no blue cones)#FCD7D70.024
Achromatopsia (no color)#E0E0E00.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4DBCC

    #F4DBCC

    oklch(90.8% 0.034 53)

  • #CBE5F4

    #CBE5F4

    oklch(90.7% 0.034 233.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4DBCC

    #F4DBCC

    oklch(90.8% 0.034 53)

  • #F7D8D6

    #F7D8D6

    oklch(90.7% 0.035 22.2)

  • #ECDFC7

    #ECDFC7

    oklch(90.8% 0.035 82.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4DBCC

    #F4DBCC

    oklch(90.8% 0.034 53)

  • #C7E8EB

    #C7E8EB

    oklch(90.8% 0.035 203.3)

  • #D5E1F8

    #D5E1F8

    oklch(90.8% 0.034 263.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4DBCC

    #F4DBCC

    oklch(90.8% 0.034 53)

  • #CBE9DE

    #CBE9DE

    oklch(90.9% 0.035 171.4)

  • #E1DDF6

    #E1DDF6

    oklch(90.8% 0.034 293.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4DBCC

    #F4DBCC

    oklch(90.8% 0.034 53)

  • #D4E7D2

    #D4E7D2

    oklch(90.8% 0.035 142.6)

  • #CBE5F4

    #CBE5F4

    oklch(90.7% 0.034 233.1)

  • #ECD9EE

    #ECD9EE

    oklch(90.7% 0.035 322.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4DBCC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4DBCC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.