#F4DBBB

Closest named color: Wheat (#F5DEB3). oklch(90.4% 0.051 73.9), rgb(244, 219, 187).

Aa

Black text reads best on this color (15.69:1).

About this color

#F4DBBB is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.051 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.015 away. Black text reads best on it, at 15.69:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.051)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.69:1
White text1.33:1

Values

HEX#F4DBBB
RGBrgb(244, 219, 187)
HSLhsl(34, 72%, 85%)
OKLCHoklch(90.4% 0.051 73.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4DBBB 1.33:1 Fails Lc -19.1 Dividers and decoration only
Black text on #F4DBBB 15.69:1 AAA Lc 87.0 Fine for body text
#F4DBBB text on white 1.33:1 Fails Lc 16.6 Dividers and decoration only
#F4DBBB text on black 15.69:1 AAA Lc -87.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DC

    oklch(93.6% 0.019 72.6)

  3. Step 200

    200 (this color)

    #F4DBBB

    oklch(90.4% 0.051 73.9)

  4. Step 300

    300

    #DABB92

    oklch(80.9% 0.065 74.4)

  5. Step 400

    400

    #C79652

    oklch(70.6% 0.104 73.7)

  6. Step 500

    500

    #B87B04

    oklch(63% 0.133 74.1)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #362202

    oklch(27.1% 0.055 74.8)

Export this scale for Tailwind in the Tailwind colors tool

#F4DBBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DBB90.022
Deuteranopia (no green cones)#EBE1BC0.019
Tritanopia (no blue cones)#FED4D20.044
Achromatopsia (no color)#DFDFDF0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4DBBB

    #F4DBBB

    oklch(90.4% 0.051 73.9)

  • #CAE2FF

    #CAE2FF

    oklch(90.4% 0.047 253.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4DBBB

    #F4DBBB

    oklch(90.4% 0.051 73.9)

  • #FDD5C5

    #FDD5C5

    oklch(90.3% 0.05 43)

  • #E4E2BB

    #E4E2BB

    oklch(90.4% 0.051 105)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4DBBB

    #F4DBBB

    oklch(90.4% 0.051 73.9)

  • #BCE7F8

    #BCE7F8

    oklch(90.3% 0.05 223.9)

  • #DBDCFF

    #DBDCFF

    oklch(90.5% 0.048 284.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4DBBB

    #F4DBBB

    oklch(90.4% 0.051 73.9)

  • #B9EAE9

    #B9EAE9

    oklch(90.3% 0.05 194.7)

  • #ECD6F7

    #ECD6F7

    oklch(90.4% 0.05 314.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4DBBB

    #F4DBBB

    oklch(90.4% 0.051 73.9)

  • #C2EAD6

    #C2EAD6

    oklch(90.3% 0.05 163.6)

  • #CAE2FF

    #CAE2FF

    oklch(90.4% 0.047 253.2)

  • #F9D3E8

    #F9D3E8

    oklch(90.5% 0.05 343.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4DBBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4DBBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.