#F4D5BE

Closest named color: Peach Puff (#FFDAB9). oklch(89.3% 0.046 58.7), rgb(244, 213, 190).

Aa

Black text reads best on this color (15.10:1).

About this color

#F4D5BE is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.046 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.023 away. Black text reads best on it, at 15.10:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.10:1
White text1.39:1

Values

HEX#F4D5BE
RGBrgb(244, 213, 190)
HSLhsl(26, 71%, 85%)
OKLCHoklch(89.3% 0.046 58.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4D5BE 1.39:1 Fails Lc -21.6 Dividers and decoration only
Black text on #F4D5BE 15.10:1 AAA Lc 84.7 Fine for body text
#F4D5BE text on white 1.39:1 Fails Lc 18.9 Dividers and decoration only
#F4D5BE text on black 15.10:1 AAA Lc -84.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F3E7DF

    oklch(93.5% 0.017 56.2)

  3. Step 200

    200 (this color)

    #F4D5BE

    oklch(89.3% 0.046 58.7)

  4. Step 300

    300

    #DFB89B

    oklch(81% 0.06 58.4)

  5. Step 400

    400

    #CD9263

    oklch(70.7% 0.095 59)

  6. Step 500

    500

    #BF7534

    oklch(63.1% 0.122 58.8)

  7. Step 600

    600

    #AA5C00

    oklch(55.5% 0.132 58.7)

  8. Step 700

    700

    #904D00

    oklch(49.1% 0.117 58.7)

  9. Step 800

    800

    #773E00

    oklch(42.7% 0.102 58.2)

  10. Step 900

    900

    #60350E

    oklch(37.6% 0.08 58)

  11. Step 950

    950

    #38200A

    oklch(27% 0.05 60.4)

Export this scale for Tailwind in the Tailwind colors tool

#F4D5BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED7BD0.031
Deuteranopia (no green cones)#E6DDBE0.027
Tritanopia (no blue cones)#FECFCF0.035
Achromatopsia (no color)#DBDBDB0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4D5BE

    #F4D5BE

    oklch(89.3% 0.046 58.7)

  • #C0E1F8

    #C0E1F8

    oklch(89.3% 0.047 238.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4D5BE

    #F4D5BE

    oklch(89.3% 0.046 58.7)

  • #F9D1CA

    #F9D1CA

    oklch(89.3% 0.046 29.6)

  • #E8DBB9

    #E8DBB9

    oklch(89.3% 0.047 89.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4D5BE

    #F4D5BE

    oklch(89.3% 0.046 58.7)

  • #B9E5EC

    #B9E5EC

    oklch(89.3% 0.047 208.2)

  • #CFDBFC

    #CFDBFC

    oklch(89.3% 0.047 269.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4D5BE

    #F4D5BE

    oklch(89.3% 0.046 58.7)

  • #BCE6DC

    #BCE6DC

    oklch(89.2% 0.046 179.1)

  • #DFD6F7

    #DFD6F7

    oklch(89.3% 0.046 297.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4D5BE

    #F4D5BE

    oklch(89.3% 0.046 58.7)

  • #C8E5CB

    #C8E5CB

    oklch(89.4% 0.047 148.1)

  • #C0E1F8

    #C0E1F8

    oklch(89.3% 0.047 238.5)

  • #EED1EB

    #EED1EB

    oklch(89.2% 0.047 329.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4D5BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4D5BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.