#F4CDBC

Closest named color: Light Rose (#FFC5CB). oklch(87.7% 0.05 44.9), rgb(244, 205, 188).

Aa

Black text reads best on this color (14.30:1).

About this color

#F4CDBC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.050 and its hue 45°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.037 away. Black text reads best on it, at 14.30:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.050)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.30:1
White text1.46:1

Values

HEX#F4CDBC
RGBrgb(244, 205, 188)
HSLhsl(18, 72%, 85%)
OKLCHoklch(87.7% 0.05 44.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4CDBC 1.46:1 Fails Lc -25.2 Dividers and decoration only
Black text on #F4CDBC 14.30:1 AAA Lc 81.6 Fine for body text
#F4CDBC text on white 1.46:1 Fails Lc 22.2 Dividers and decoration only
#F4CDBC text on black 14.30:1 AAA Lc -81.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F5E6E0

    oklch(93.5% 0.018 43.2)

  3. Step 200

    200 (this color)

    #F4CDBC

    oklch(87.7% 0.05 44.9)

  4. Step 300

    300

    #E5B49F

    oklch(80.9% 0.064 44.3)

  5. Step 400

    400

    #D68C6A

    oklch(70.8% 0.102 45.3)

  6. Step 500

    500

    #C96D41

    oklch(63.1% 0.13 45.1)

  7. Step 600

    600

    #B5521D

    oklch(55.6% 0.143 44.9)

  8. Step 700

    700

    #9B420F

    oklch(49.1% 0.132 44.9)

  9. Step 800

    800

    #7E3711

    oklch(42.7% 0.11 44.9)

  10. Step 900

    900

    #663016

    oklch(37.7% 0.086 44.5)

  11. Step 950

    950

    #3C1D0E

    oklch(27.1% 0.055 45.4)

Export this scale for Tailwind in the Tailwind colors tool

#F4CDBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D0BB0.042
Deuteranopia (no green cones)#E0D8BC0.038
Tritanopia (no blue cones)#FFC7C80.031
Achromatopsia (no color)#D5D5D50.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4CDBC

    #F4CDBC

    oklch(87.7% 0.05 44.9)

  • #B4DEF0

    #B4DEF0

    oklch(87.7% 0.05 225.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4CDBC

    #F4CDBC

    oklch(87.7% 0.05 44.9)

  • #F6CACC

    #F6CACC

    oklch(87.8% 0.05 15.1)

  • #EAD3B3

    #EAD3B3

    oklch(87.8% 0.05 76.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4CDBC

    #F4CDBC

    oklch(87.7% 0.05 44.9)

  • #B1E1E1

    #B1E1E1

    oklch(87.6% 0.05 196.3)

  • #C1D9F8

    #C1D9F8

    oklch(87.8% 0.05 254.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4CDBC

    #F4CDBC

    oklch(87.7% 0.05 44.9)

  • #B9E2CE

    #B9E2CE

    oklch(87.8% 0.051 164.1)

  • #D2D3F7

    #D2D3F7

    oklch(87.8% 0.049 284.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4CDBC

    #F4CDBC

    oklch(87.7% 0.05 44.9)

  • #C9DFBE

    #C9DFBE

    oklch(87.8% 0.05 135.1)

  • #B4DEF0

    #B4DEF0

    oklch(87.7% 0.05 225.8)

  • #E3CDEE

    #E3CDEE

    oklch(87.7% 0.051 314.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4CDBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4CDBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.