#F4CAB2

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.058 51.4), rgb(244, 202, 178).

Aa

Black text reads best on this color (13.93:1).

About this color

#F4CAB2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.058 and its hue 51°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.038 away. Black text reads best on it, at 13.93:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.93:1
White text1.50:1

Values

HEX#F4CAB2
RGBrgb(244, 202, 178)
HSLhsl(22, 75%, 83%)
OKLCHoklch(86.9% 0.058 51.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4CAB2 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #F4CAB2 13.93:1 AAA Lc 80.1 Fine for body text
#F4CAB2 text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#F4CAB2 text on black 13.93:1 AAA Lc -79.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DD

    oklch(93.5% 0.021 51.5)

  3. Step 200

    200 (this color)

    #F4CAB2

    oklch(86.9% 0.058 51.4)

  4. Step 300

    300

    #E8B495

    oklch(81% 0.074 52.2)

  5. Step 400

    400

    #DB8A58

    oklch(70.7% 0.119 51.5)

  6. Step 500

    500

    #CF6A1D

    oklch(63.2% 0.152 51.7)

  7. Step 600

    600

    #B35500

    oklch(55.7% 0.144 51.3)

  8. Step 700

    700

    #974700

    oklch(49.2% 0.127 51.6)

  9. Step 800

    800

    #7D3900

    oklch(42.8% 0.111 51.1)

  10. Step 900

    900

    #692F00

    oklch(37.8% 0.098 51.3)

  11. Step 950

    950

    #3E1C05

    oklch(27.1% 0.063 51.2)

Export this scale for Tailwind in the Tailwind colors tool

#F4CAB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CDB00.045
Deuteranopia (no green cones)#DFD6B20.041
Tritanopia (no blue cones)#FFC3C30.037
Achromatopsia (no color)#D2D2D20.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4CAB2

    #F4CAB2

    oklch(86.9% 0.058 51.4)

  • #AEDCF4

    #AEDCF4

    oklch(87% 0.058 231)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4CAB2

    #F4CAB2

    oklch(86.9% 0.058 51.4)

  • #F8C6C3

    #F8C6C3

    oklch(87% 0.057 22.3)

  • #E8D1A9

    #E8D1A9

    oklch(87% 0.059 81.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4CAB2

    #F4CAB2

    oklch(86.9% 0.058 51.4)

  • #A7E0E4

    #A7E0E4

    oklch(86.9% 0.058 201.6)

  • #BFD5FB

    #BFD5FB

    oklch(86.9% 0.058 261.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4CAB2

    #F4CAB2

    oklch(86.9% 0.058 51.4)

  • #AEE1CF

    #AEE1CF

    oklch(86.9% 0.058 171.3)

  • #D4CEF8

    #D4CEF8

    oklch(87% 0.058 291.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4CAB2

    #F4CAB2

    oklch(86.9% 0.058 51.4)

  • #C0DEBB

    #C0DEBB

    oklch(86.9% 0.057 141.1)

  • #AEDCF4

    #AEDCF4

    oklch(87% 0.058 231)

  • #E6C8EB

    #E6C8EB

    oklch(86.9% 0.057 321.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4CAB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4CAB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.