#F3F5D7

Closest named color: Beige (#F5F5DC). oklch(96.1% 0.039 110.2), rgb(243, 245, 215).

Aa

Black text reads best on this color (18.85:1).

About this color

#F3F5D7 is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.039 and its hue 110°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.007 away. Black text reads best on it, at 18.85:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.039)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.85:1
White text1.11:1

Values

HEX#F3F5D7
RGBrgb(243, 245, 215)
HSLhsl(64, 60%, 90%)
OKLCHoklch(96.1% 0.039 110.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3F5D7 1.11:1 Fails Lc 0.0 Not readable
Black text on #F3F5D7 18.85:1 AAA Lc 98.6 Preferred for body text
#F3F5D7 text on white 1.11:1 Fails Lc 0.0 Not readable
#F3F5D7 text on black 18.85:1 AAA Lc -99.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #F3F5D7

    oklch(96.1% 0.039 110.2)

  2. Step 100

    100

    #EAEBE0

    oklch(93.6% 0.015 110.9)

  3. Step 200

    200

    #DADBC6

    oklch(88.5% 0.028 109.2)

  4. Step 300

    300

    #C2C49F

    oklch(80.9% 0.05 110)

  5. Step 400

    400

    #A3A569

    oklch(70.6% 0.081 109.9)

  6. Step 500

    500

    #8D8F3F

    oklch(63.1% 0.103 110.3)

  7. Step 600

    600

    #777919

    oklch(55.7% 0.113 110.8)

  8. Step 700

    700

    #646507

    oklch(49% 0.105 110.4)

  9. Step 800

    800

    #52530D

    oklch(42.8% 0.087 110.4)

  10. Step 900

    900

    #444515

    oklch(37.9% 0.068 110.4)

  11. Step 950

    950

    #28280E

    oklch(27% 0.042 108.9)

Export this scale for Tailwind in the Tailwind colors tool

#F3F5D7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF2D50.011
Deuteranopia (no green cones)#FAF3D80.011
Tritanopia (no blue cones)#F7F1EC0.034
Achromatopsia (no color)#F3F3F30.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3F5D7

    #F3F5D7

    oklch(96.1% 0.039 110.2)

  • #F1F0FF

    #F1F0FF

    oklch(96% 0.02 289.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3F5D7

    #F3F5D7

    oklch(96.1% 0.039 110.2)

  • #FFF0D8

    #FFF0D8

    oklch(96.1% 0.035 79.7)

  • #E5F9E0

    #E5F9E0

    oklch(96.1% 0.039 139.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3F5D7

    #F3F5D7

    oklch(96.1% 0.039 110.2)

  • #EBF3FF

    #EBF3FF

    oklch(96.2% 0.018 258.4)

  • #FCECFF

    #FCECFF

    oklch(96.1% 0.03 320.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3F5D7

    #F3F5D7

    oklch(96.1% 0.039 110.2)

  • #E3F5FF

    #E3F5FF

    oklch(96% 0.023 231.8)

  • #FFECF4

    #FFECF4

    oklch(96% 0.023 350.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3F5D7

    #F3F5D7

    oklch(96.1% 0.039 110.2)

  • #D5FBFD

    #D5FBFD

    oklch(96.2% 0.039 200.4)

  • #F1F0FF

    #F1F0FF

    oklch(96% 0.02 289.1)

  • #FFEDED

    #FFEDED

    oklch(96% 0.02 17.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3F5D7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3F5D7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.