#F3EDD1

Closest named color: Antique White (#FAEBD7). oklch(94.3% 0.037 97.1), rgb(243, 237, 209).

Aa

Black text reads best on this color (17.84:1).

About this color

#F3EDD1 is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.037 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.015 away. Black text reads best on it, at 17.84:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.037)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.84:1
White text1.17:1

Values

HEX#F3EDD1
RGBrgb(243, 237, 209)
HSLhsl(49, 59%, 89%)
OKLCHoklch(94.3% 0.037 97.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3EDD1 1.17:1 Fails Lc -10.0 Not readable
Black text on #F3EDD1 17.84:1 AAA Lc 95.0 Preferred for body text
#F3EDD1 text on white 1.17:1 Fails Lc 8.5 Not readable
#F3EDD1 text on black 17.84:1 AAA Lc -95.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100 (this color)

    #F3EDD1

    oklch(94.3% 0.037 97.1)

  3. Step 200

    200

    #DEDAC6

    oklch(88.6% 0.027 97.6)

  4. Step 300

    300

    #C9C19E

    oklch(80.8% 0.048 96.6)

  5. Step 400

    400

    #AEA169

    oklch(70.7% 0.076 96.7)

  6. Step 500

    500

    #9A8A3E

    oklch(63.2% 0.098 97.6)

  7. Step 600

    600

    #857317

    oklch(55.6% 0.107 97.2)

  8. Step 700

    700

    #716005

    oklch(49.1% 0.099 96.7)

  9. Step 800

    800

    #5C4F0C

    oklch(42.8% 0.083 97.3)

  10. Step 900

    900

    #4B4114

    oklch(37.6% 0.064 96.6)

  11. Step 950

    950

    #2C260D

    oklch(26.9% 0.041 96)

Export this scale for Tailwind in the Tailwind colors tool

#F3EDD1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3EBCF0.005
Deuteranopia (no green cones)#F5EDD20.003
Tritanopia (no blue cones)#F9E9E50.033
Achromatopsia (no color)#ECECEC0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3EDD1

    #F3EDD1

    oklch(94.3% 0.037 97.1)

  • #E7EBFF

    #E7EBFF

    oklch(94.3% 0.027 276.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3EDD1

    #F3EDD1

    oklch(94.3% 0.037 97.1)

  • #FEE8D3

    #FEE8D3

    oklch(94.3% 0.037 66)

  • #E5F1D7

    #E5F1D7

    oklch(94.2% 0.037 127.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3EDD1

    #F3EDD1

    oklch(94.3% 0.037 97.1)

  • #DEEFFF

    #DEEFFF

    oklch(94.4% 0.028 246.5)

  • #F2E7FF

    #F2E7FF

    oklch(94.4% 0.034 306.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3EDD1

    #F3EDD1

    oklch(94.3% 0.037 97.1)

  • #D2F3FD

    #D2F3FD

    oklch(94.4% 0.037 218)

  • #FEE3F6

    #FEE3F6

    oklch(94.3% 0.038 336.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3EDD1

    #F3EDD1

    oklch(94.3% 0.037 97.1)

  • #D1F5F0

    #D1F5F0

    oklch(94.3% 0.038 186.3)

  • #E7EBFF

    #E7EBFF

    oklch(94.3% 0.027 276.8)

  • #FFE5E9

    #FFE5E9

    oklch(94.4% 0.029 7.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3EDD1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3EDD1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.