#F3E2CC

Closest named color: Champagne (#F7E7CE). oklch(92.1% 0.035 74.4), rgb(243, 226, 204).

Aa

Black text reads best on this color (16.56:1).

About this color

#F3E2CC is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.035 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.014 away. Black text reads best on it, at 16.56:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.035)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text16.56:1
White text1.26:1

Values

HEX#F3E2CC
RGBrgb(243, 226, 204)
HSLhsl(34, 62%, 88%)
OKLCHoklch(92.1% 0.035 74.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3E2CC 1.26:1 Fails Lc -15.4 Dividers and decoration only
Black text on #F3E2CC 16.56:1 AAA Lc 90.3 Preferred for body text
#F3E2CC text on white 1.26:1 Fails Lc 13.3 Not readable
#F3E2CC text on black 16.56:1 AAA Lc -90.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #F3E2CC

    oklch(92.1% 0.035 74.4)

  3. Step 200

    200

    #E3D7C8

    oklch(88.5% 0.024 73.6)

  4. Step 300

    300

    #D2BDA1

    oklch(80.9% 0.045 75)

  5. Step 400

    400

    #BB9A6E

    oklch(70.6% 0.071 74.2)

  6. Step 500

    500

    #AA8147

    oklch(63.1% 0.091 74.4)

  7. Step 600

    600

    #956A27

    oklch(55.6% 0.099 74.8)

  8. Step 700

    700

    #7F5819

    oklch(49.1% 0.092 74.7)

  9. Step 800

    800

    #674818

    oklch(42.6% 0.076 74.6)

  10. Step 900

    900

    #543D1A

    oklch(37.8% 0.06 75.6)

  11. Step 950

    950

    #312410

    oklch(27% 0.038 76.8)

Export this scale for Tailwind in the Tailwind colors tool

#F3E2CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9E2CB0.014
Deuteranopia (no green cones)#EDE6CC0.013
Tritanopia (no blue cones)#FADDDC0.031
Achromatopsia (no color)#E4E4E40.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3E2CC

    #F3E2CC

    oklch(92.1% 0.035 74.4)

  • #D6E7FC

    #D6E7FC

    oklch(92.2% 0.034 253.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3E2CC

    #F3E2CC

    oklch(92.1% 0.035 74.4)

  • #FADED2

    #FADED2

    oklch(92% 0.035 44.6)

  • #E8E6CC

    #E8E6CC

    oklch(92% 0.034 103.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3E2CC

    #F3E2CC

    oklch(92.1% 0.035 74.4)

  • #CDEAF6

    #CDEAF6

    oklch(92% 0.035 224.6)

  • #E1E2FC

    #E1E2FC

    oklch(92% 0.035 283.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3E2CC

    #F3E2CC

    oklch(92.1% 0.035 74.4)

  • #CBEDEC

    #CBEDEC

    oklch(92.1% 0.035 194.4)

  • #EEDEF5

    #EEDEF5

    oklch(92% 0.035 315.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3E2CC

    #F3E2CC

    oklch(92.1% 0.035 74.4)

  • #D1EDDF

    #D1EDDF

    oklch(92.2% 0.035 164.1)

  • #D6E7FC

    #D6E7FC

    oklch(92.2% 0.034 253.7)

  • #F7DCEA

    #F7DCEA

    oklch(92.1% 0.035 345.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3E2CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3E2CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.