#F3DFCE

Closest named color: Champagne (#F7E7CE). oklch(91.5% 0.032 62.8), rgb(243, 223, 206).

Aa

Black text reads best on this color (16.25:1).

About this color

#F3DFCE is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.032 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.022 away. Black text reads best on it, at 16.25:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text16.25:1
White text1.29:1

Values

HEX#F3DFCE
RGBrgb(243, 223, 206)
HSLhsl(28, 61%, 88%)
OKLCHoklch(91.5% 0.032 62.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DFCE 1.29:1 Fails Lc -16.7 Dividers and decoration only
Black text on #F3DFCE 16.25:1 AAA Lc 89.2 Fine for body text
#F3DFCE text on white 1.29:1 Fails Lc 14.5 Not readable
#F3DFCE text on black 16.25:1 AAA Lc -89.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100 (this color)

    #F3DFCE

    oklch(91.5% 0.032 62.8)

  3. Step 200

    200

    #E4D6CA

    oklch(88.4% 0.022 63.2)

  4. Step 300

    300

    #D4BBA6

    oklch(80.8% 0.041 62.2)

  5. Step 400

    400

    #BE9876

    oklch(70.6% 0.065 63.3)

  6. Step 500

    500

    #AE7E53

    oklch(63.1% 0.084 62.3)

  7. Step 600

    600

    #996737

    oklch(55.7% 0.091 62.9)

  8. Step 700

    700

    #825529

    oklch(49% 0.084 62.9)

  9. Step 800

    800

    #6A4623

    oklch(42.7% 0.07 63.2)

  10. Step 900

    900

    #563B22

    oklch(37.7% 0.054 62.8)

  11. Step 950

    950

    #332314

    oklch(27.1% 0.035 63.6)

Export this scale for Tailwind in the Tailwind colors tool

#F3DFCE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5E0CD0.019
Deuteranopia (no green cones)#EAE4CE0.017
Tritanopia (no blue cones)#FADBDA0.024
Achromatopsia (no color)#E2E2E20.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DFCE

    #F3DFCE

    oklch(91.5% 0.032 62.8)

  • #D2E6F7

    #D2E6F7

    oklch(91.5% 0.032 243.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DFCE

    #F3DFCE

    oklch(91.5% 0.032 62.8)

  • #F7DCD6

    #F7DCD6

    oklch(91.5% 0.031 32.6)

  • #EAE3CC

    #EAE3CC

    oklch(91.5% 0.031 93)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DFCE

    #F3DFCE

    oklch(91.5% 0.032 62.8)

  • #CCE9F0

    #CCE9F0

    oklch(91.5% 0.032 213.9)

  • #DCE2F9

    #DCE2F9

    oklch(91.5% 0.032 274.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DFCE

    #F3DFCE

    oklch(91.5% 0.032 62.8)

  • #CDEAE5

    #CDEAE5

    oklch(91.5% 0.031 184.1)

  • #E7DEF5

    #E7DEF5

    oklch(91.5% 0.032 303.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DFCE

    #F3DFCE

    oklch(91.5% 0.032 62.8)

  • #D4EAD9

    #D4EAD9

    oklch(91.6% 0.033 152.4)

  • #D2E6F7

    #D2E6F7

    oklch(91.5% 0.032 243.7)

  • #F1DCEC

    #F1DCEC

    oklch(91.6% 0.031 334)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DFCE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DFCE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.