#F3DFB2

Closest named color: Wheat (#F5DEB3). oklch(90.9% 0.063 86.8), rgb(243, 223, 178).

Aa

Black text reads best on this color (16.00:1).

About this color

#F3DFB2 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.063 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.004 away. Black text reads best on it, at 16.00:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.063)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text16.00:1
White text1.31:1

Values

HEX#F3DFB2
RGBrgb(243, 223, 178)
HSLhsl(42, 73%, 83%)
OKLCHoklch(90.9% 0.063 86.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DFB2 1.31:1 Fails Lc -17.7 Dividers and decoration only
Black text on #F3DFB2 16.00:1 AAA Lc 88.2 Fine for body text
#F3DFB2 text on white 1.31:1 Fails Lc 15.4 Dividers and decoration only
#F3DFB2 text on black 16.00:1 AAA Lc -88.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100

    #F1E9D9

    oklch(93.6% 0.023 84.6)

  3. Step 200

    200 (this color)

    #F3DFB2

    oklch(90.9% 0.063 86.8)

  4. Step 300

    300

    #D7BE84

    oklch(80.9% 0.081 87.2)

  5. Step 400

    400

    #C39A2F

    oklch(70.6% 0.129 86.7)

  6. Step 500

    500

    #AB8300

    oklch(63.1% 0.129 87)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#F3DFB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EADEAF0.014
Deuteranopia (no green cones)#EFE3B30.011
Tritanopia (no blue cones)#FED7D30.057
Achromatopsia (no color)#E1E1E10.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DFB2

    #F3DFB2

    oklch(90.9% 0.063 86.8)

  • #D4E1FF

    #D4E1FF

    oklch(90.9% 0.043 266.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DFB2

    #F3DFB2

    oklch(90.9% 0.063 86.8)

  • #FFD8BD

    #FFD8BD

    oklch(90.8% 0.057 56.6)

  • #DEE7B8

    #DEE7B8

    oklch(90.9% 0.063 116.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DFB2

    #F3DFB2

    oklch(90.9% 0.063 86.8)

  • #C2E7FF

    #C2E7FF

    oklch(90.9% 0.051 236.6)

  • #E4DBFF

    #E4DBFF

    oklch(91% 0.05 296.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DFB2

    #F3DFB2

    oklch(90.9% 0.063 86.8)

  • #B0EDF6

    #B0EDF6

    oklch(90.8% 0.063 207.4)

  • #F8D3F7

    #F8D3F7

    oklch(90.9% 0.063 326.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DFB2

    #F3DFB2

    oklch(90.9% 0.063 86.8)

  • #B5EFE0

    #B5EFE0

    oklch(90.8% 0.062 177.2)

  • #D4E1FF

    #D4E1FF

    oklch(90.9% 0.043 266.9)

  • #FFD3E1

    #FFD3E1

    oklch(90.8% 0.052 357.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DFB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DFB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.