#F3DEC2

Closest named color: Peach Puff (#FFDAB9). oklch(91% 0.044 75.1), rgb(243, 222, 194).

Aa

Black text reads best on this color (16.03:1).

About this color

#F3DEC2 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.044 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.019 away. Black text reads best on it, at 16.03:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.03:1
White text1.30:1

Values

HEX#F3DEC2
RGBrgb(243, 222, 194)
HSLhsl(34, 67%, 86%)
OKLCHoklch(91% 0.044 75.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DEC2 1.30:1 Fails Lc -17.6 Dividers and decoration only
Black text on #F3DEC2 16.03:1 AAA Lc 88.3 Fine for body text
#F3DEC2 text on white 1.30:1 Fails Lc 15.3 Dividers and decoration only
#F3DEC2 text on black 16.03:1 AAA Lc -88.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200 (this color)

    #F3DEC2

    oklch(91% 0.044 75.1)

  4. Step 300

    300

    #D6BC99

    oklch(80.9% 0.056 75.1)

  5. Step 400

    400

    #C2995F

    oklch(70.8% 0.09 75.1)

  6. Step 500

    500

    #B27E2C

    oklch(63.1% 0.115 74.7)

  7. Step 600

    600

    #9B6800

    oklch(55.7% 0.117 75.3)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4600

    oklch(42.6% 0.09 74.7)

  10. Step 900

    900

    #583B07

    oklch(37.7% 0.075 75.8)

  11. Step 950

    950

    #342308

    oklch(27.1% 0.048 75.6)

Export this scale for Tailwind in the Tailwind colors tool

#F3DEC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DEC00.019
Deuteranopia (no green cones)#ECE3C30.015
Tritanopia (no blue cones)#FCD8D60.038
Achromatopsia (no color)#E1E1E10.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DEC2

    #F3DEC2

    oklch(91% 0.044 75.1)

  • #CFE4FF

    #CFE4FF

    oklch(91.2% 0.043 254.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DEC2

    #F3DEC2

    oklch(91% 0.044 75.1)

  • #FCD9CA

    #FCD9CA

    oklch(91.1% 0.044 44.6)

  • #E5E4C3

    #E5E4C3

    oklch(91.1% 0.044 105.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DEC2

    #F3DEC2

    oklch(91% 0.044 75.1)

  • #C4E8F8

    #C4E8F8

    oklch(91% 0.044 226.5)

  • #DEDEFE

    #DEDEFE

    oklch(91.1% 0.043 285.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DEC2

    #F3DEC2

    oklch(91% 0.044 75.1)

  • #C1EBEA

    #C1EBEA

    oklch(91% 0.043 194.6)

  • #EDD9F6

    #EDD9F6

    oklch(91% 0.044 315.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DEC2

    #F3DEC2

    oklch(91% 0.044 75.1)

  • #C8EBDA

    #C8EBDA

    oklch(91% 0.043 164.6)

  • #CFE4FF

    #CFE4FF

    oklch(91.2% 0.043 254.7)

  • #F8D6E8

    #F8D6E8

    oklch(91% 0.044 344.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DEC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DEC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.