#F3DEB9

Closest named color: Wheat (#F5DEB3). oklch(90.8% 0.054 81.8), rgb(243, 222, 185).

Aa

Black text reads best on this color (15.96:1).

About this color

#F3DEB9 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.054 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.008 away. Black text reads best on it, at 15.96:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.054)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.96:1
White text1.31:1

Values

HEX#F3DEB9
RGBrgb(243, 222, 185)
HSLhsl(38, 71%, 84%)
OKLCHoklch(90.8% 0.054 81.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DEB9 1.31:1 Fails Lc -17.9 Dividers and decoration only
Black text on #F3DEB9 15.96:1 AAA Lc 88.0 Fine for body text
#F3DEB9 text on white 1.31:1 Fails Lc 15.6 Dividers and decoration only
#F3DEB9 text on black 15.96:1 AAA Lc -88.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DB

    oklch(93.7% 0.021 81.8)

  3. Step 200

    200 (this color)

    #F3DEB9

    oklch(90.8% 0.054 81.8)

  4. Step 300

    300

    #D7BD8E

    oklch(80.9% 0.069 82.1)

  5. Step 400

    400

    #C39948

    oklch(70.6% 0.111 81.7)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#F3DEB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DDB70.016
Deuteranopia (no green cones)#EDE3BA0.014
Tritanopia (no blue cones)#FDD7D40.048
Achromatopsia (no color)#E0E0E00.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DEB9

    #F3DEB9

    oklch(90.8% 0.054 81.8)

  • #D1E2FF

    #D1E2FF

    oklch(90.9% 0.044 261.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DEB9

    #F3DEB9

    oklch(90.8% 0.054 81.8)

  • #FFD8C1

    #FFD8C1

    oklch(90.9% 0.054 52.3)

  • #E1E5BC

    #E1E5BC

    oklch(90.8% 0.054 112)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DEB9

    #F3DEB9

    oklch(90.8% 0.054 81.8)

  • #BEE8FF

    #BEE8FF

    oklch(90.9% 0.054 232.1)

  • #E1DCFF

    #E1DCFF

    oklch(90.9% 0.048 292)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DEB9

    #F3DEB9

    oklch(90.8% 0.054 81.8)

  • #B8ECF0

    #B8ECF0

    oklch(90.9% 0.053 202.1)

  • #F2D6F7

    #F2D6F7

    oklch(90.9% 0.053 321.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DEB9

    #F3DEB9

    oklch(90.8% 0.054 81.8)

  • #BEEDDC

    #BEEDDC

    oklch(90.8% 0.054 171)

  • #D1E2FF

    #D1E2FF

    oklch(90.9% 0.044 261.2)

  • #FED3E5

    #FED3E5

    oklch(90.9% 0.053 351.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DEB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DEB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.