#F3DEB0

Closest named color: Wheat (#F5DEB3). oklch(90.6% 0.064 86.3), rgb(243, 222, 176).

Aa

Black text reads best on this color (15.88:1).

About this color

#F3DEB0 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.064 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.005 away. Black text reads best on it, at 15.88:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.88:1
White text1.32:1

Values

HEX#F3DEB0
RGBrgb(243, 222, 176)
HSLhsl(41, 74%, 82%)
OKLCHoklch(90.6% 0.064 86.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DEB0 1.32:1 Fails Lc -18.2 Dividers and decoration only
Black text on #F3DEB0 15.88:1 AAA Lc 87.8 Fine for body text
#F3DEB0 text on white 1.32:1 Fails Lc 15.9 Dividers and decoration only
#F3DEB0 text on black 15.88:1 AAA Lc -87.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F1E9D8

    oklch(93.6% 0.024 85.8)

  3. Step 200

    200 (this color)

    #F3DEB0

    oklch(90.6% 0.064 86.3)

  4. Step 300

    300

    #D8BD82

    oklch(80.8% 0.082 86)

  5. Step 400

    400

    #C59A2A

    oklch(70.8% 0.132 86.2)

  6. Step 500

    500

    #AC8300

    oklch(63.2% 0.129 86.4)

  7. Step 600

    600

    #906D00

    oklch(55.4% 0.113 86.3)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#F3DEB0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DDAD0.015
Deuteranopia (no green cones)#EEE2B10.012
Tritanopia (no blue cones)#FED6D20.058
Achromatopsia (no color)#E0E0E00.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DEB0

    #F3DEB0

    oklch(90.6% 0.064 86.3)

  • #D2E0FF

    #D2E0FF

    oklch(90.6% 0.045 266.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DEB0

    #F3DEB0

    oklch(90.6% 0.064 86.3)

  • #FFD7BC

    #FFD7BC

    oklch(90.6% 0.058 55.9)

  • #DDE6B6

    #DDE6B6

    oklch(90.6% 0.064 116.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DEB0

    #F3DEB0

    oklch(90.6% 0.064 86.3)

  • #C0E6FF

    #C0E6FF

    oklch(90.6% 0.053 237)

  • #E3DAFF

    #E3DAFF

    oklch(90.7% 0.051 296.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DEB0

    #F3DEB0

    oklch(90.6% 0.064 86.3)

  • #AEEDF5

    #AEEDF5

    oklch(90.6% 0.064 205.9)

  • #F7D2F7

    #F7D2F7

    oklch(90.6% 0.064 326.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DEB0

    #F3DEB0

    oklch(90.6% 0.064 86.3)

  • #B3EFDF

    #B3EFDF

    oklch(90.7% 0.065 176.5)

  • #D2E0FF

    #D2E0FF

    oklch(90.6% 0.045 266.2)

  • #FFD2E1

    #FFD2E1

    oklch(90.6% 0.054 356.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DEB0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DEB0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.