#F3DDAF

Closest named color: Wheat (#F5DEB3). oklch(90.4% 0.065 85.4), rgb(243, 221, 175).

Aa

Black text reads best on this color (15.77:1).

About this color

#F3DDAF is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.065 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.006 away. Black text reads best on it, at 15.77:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.065)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.77:1
White text1.33:1

Values

HEX#F3DDAF
RGBrgb(243, 221, 175)
HSLhsl(41, 74%, 82%)
OKLCHoklch(90.4% 0.065 85.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DDAF 1.33:1 Fails Lc -18.7 Dividers and decoration only
Black text on #F3DDAF 15.77:1 AAA Lc 87.3 Fine for body text
#F3DDAF text on white 1.33:1 Fails Lc 16.3 Dividers and decoration only
#F3DDAF text on black 15.77:1 AAA Lc -87.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F1E9D8

    oklch(93.6% 0.024 85.8)

  3. Step 200

    200 (this color)

    #F3DDAF

    oklch(90.4% 0.065 85.4)

  4. Step 300

    300

    #D9BD82

    oklch(80.9% 0.083 85.2)

  5. Step 400

    400

    #C69928

    oklch(70.7% 0.133 85.2)

  6. Step 500

    500

    #AD8200

    oklch(63.1% 0.129 85.1)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #332400

    oklch(27.1% 0.056 85)

Export this scale for Tailwind in the Tailwind colors tool

#F3DDAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DCAC0.017
Deuteranopia (no green cones)#EEE2B00.014
Tritanopia (no blue cones)#FED5D10.058
Achromatopsia (no color)#DFDFDF0.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DDAF

    #F3DDAF

    oklch(90.4% 0.065 85.4)

  • #D1E0FF

    #D1E0FF

    oklch(90.5% 0.046 264.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DDAF

    #F3DDAF

    oklch(90.4% 0.065 85.4)

  • #FFD6BB

    #FFD6BB

    oklch(90.4% 0.058 55.2)

  • #DDE5B5

    #DDE5B5

    oklch(90.4% 0.064 115.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DDAF

    #F3DDAF

    oklch(90.4% 0.065 85.4)

  • #BEE6FF

    #BEE6FF

    oklch(90.5% 0.054 235.6)

  • #E1D9FF

    #E1D9FF

    oklch(90.4% 0.052 295)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DDAF

    #F3DDAF

    oklch(90.4% 0.065 85.4)

  • #ADECF4

    #ADECF4

    oklch(90.3% 0.064 205.9)

  • #F6D1F7

    #F6D1F7

    oklch(90.3% 0.065 325.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DDAF

    #F3DDAF

    oklch(90.4% 0.065 85.4)

  • #B3EEDD

    #B3EEDD

    oklch(90.4% 0.064 175.1)

  • #D1E0FF

    #D1E0FF

    oklch(90.5% 0.046 264.9)

  • #FFD1E1

    #FFD1E1

    oklch(90.5% 0.055 355.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DDAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DDAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.