#F3DCBB

Closest named color: Wheat (#F5DEB3). oklch(90.5% 0.05 76.9), rgb(243, 220, 187).

Aa

Black text reads best on this color (15.76:1).

About this color

#F3DCBB is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.050 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.013 away. Black text reads best on it, at 15.76:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.050)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.76:1
White text1.33:1

Values

HEX#F3DCBB
RGBrgb(243, 220, 187)
HSLhsl(35, 70%, 84%)
OKLCHoklch(90.5% 0.05 76.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DCBB 1.33:1 Fails Lc -18.8 Dividers and decoration only
Black text on #F3DCBB 15.76:1 AAA Lc 87.3 Fine for body text
#F3DCBB text on white 1.33:1 Fails Lc 16.4 Dividers and decoration only
#F3DCBB text on black 15.76:1 AAA Lc -87.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DC

    oklch(93.7% 0.019 80.1)

  3. Step 200

    200 (this color)

    #F3DCBB

    oklch(90.5% 0.05 76.9)

  4. Step 300

    300

    #D9BC92

    oklch(81% 0.065 76.8)

  5. Step 400

    400

    #C59851

    oklch(70.7% 0.104 77.1)

  6. Step 500

    500

    #B67D00

    oklch(63.2% 0.132 76.8)

  7. Step 600

    600

    #996900

    oklch(55.7% 0.116 77.3)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #352201

    oklch(26.9% 0.055 77.1)

Export this scale for Tailwind in the Tailwind colors tool

#F3DCBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DCB90.019
Deuteranopia (no green cones)#EBE1BC0.016
Tritanopia (no blue cones)#FDD6D30.043
Achromatopsia (no color)#DFDFDF0.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DCBB

    #F3DCBB

    oklch(90.5% 0.05 76.9)

  • #CCE1FF

    #CCE1FF

    oklch(90.4% 0.047 257.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DCBB

    #F3DCBB

    oklch(90.5% 0.05 76.9)

  • #FDD6C4

    #FDD6C4

    oklch(90.4% 0.05 46.2)

  • #E3E3BC

    #E3E3BC

    oklch(90.6% 0.051 107.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DCBB

    #F3DCBB

    oklch(90.5% 0.05 76.9)

  • #BDE7FA

    #BDE7FA

    oklch(90.4% 0.051 227.1)

  • #DDDBFF

    #DDDBFF

    oklch(90.4% 0.049 287.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DCBB

    #F3DCBB

    oklch(90.5% 0.05 76.9)

  • #B9EBEB

    #B9EBEB

    oklch(90.5% 0.051 196.3)

  • #EED6F6

    #EED6F6

    oklch(90.5% 0.05 317.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DCBB

    #F3DCBB

    oklch(90.5% 0.05 76.9)

  • #C1EBD9

    #C1EBD9

    oklch(90.5% 0.05 167.3)

  • #CCE1FF

    #CCE1FF

    oklch(90.4% 0.047 257.3)

  • #FAD3E6

    #FAD3E6

    oklch(90.5% 0.05 347.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DCBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DCBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.