#F3DCB2

Closest named color: Wheat (#F5DEB3). oklch(90.3% 0.06 82.5), rgb(243, 220, 178).

Aa

Black text reads best on this color (15.69:1).

About this color

#F3DCB2 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.060 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.006 away. Black text reads best on it, at 15.69:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.060)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.69:1
White text1.33:1

Values

HEX#F3DCB2
RGBrgb(243, 220, 178)
HSLhsl(39, 73%, 83%)
OKLCHoklch(90.3% 0.06 82.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DCB2 1.33:1 Fails Lc -19.1 Dividers and decoration only
Black text on #F3DCB2 15.69:1 AAA Lc 87.0 Fine for body text
#F3DCB2 text on white 1.33:1 Fails Lc 16.6 Dividers and decoration only
#F3DCB2 text on black 15.69:1 AAA Lc -87.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F1E9D9

    oklch(93.6% 0.023 84.6)

  3. Step 200

    200 (this color)

    #F3DCB2

    oklch(90.3% 0.06 82.5)

  4. Step 300

    300

    #D9BC87

    oklch(80.8% 0.077 82.2)

  5. Step 400

    400

    #C69837

    oklch(70.6% 0.124 82.5)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #946C00

    oklch(55.7% 0.115 82.9)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #664900

    oklch(42.6% 0.088 82.4)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#F3DCB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DBAF0.018
Deuteranopia (no green cones)#EDE1B30.014
Tritanopia (no blue cones)#FED4D10.055
Achromatopsia (no color)#DFDFDF0.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DCB2

    #F3DCB2

    oklch(90.3% 0.06 82.5)

  • #CFE0FF

    #CFE0FF

    oklch(90.4% 0.046 262.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DCB2

    #F3DCB2

    oklch(90.3% 0.06 82.5)

  • #FFD5BC

    #FFD5BC

    oklch(90.2% 0.058 52.5)

  • #DFE4B6

    #DFE4B6

    oklch(90.3% 0.061 112.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DCB2

    #F3DCB2

    oklch(90.3% 0.06 82.5)

  • #BAE6FF

    #BAE6FF

    oklch(90.2% 0.057 233.1)

  • #DFD9FF

    #DFD9FF

    oklch(90.2% 0.052 292.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DCB2

    #F3DCB2

    oklch(90.3% 0.06 82.5)

  • #B0ECF0

    #B0ECF0

    oklch(90.4% 0.061 201.3)

  • #F3D2F7

    #F3D2F7

    oklch(90.3% 0.061 322.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DCB2

    #F3DCB2

    oklch(90.3% 0.06 82.5)

  • #B7EDDB

    #B7EDDB

    oklch(90.4% 0.06 172.5)

  • #CFE0FF

    #CFE0FF

    oklch(90.4% 0.046 262.5)

  • #FFD0E3

    #FFD0E3

    oklch(90.3% 0.058 352.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DCB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DCB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.