#F3DCA2

Closest named color: Vanilla (#E9D8A6). oklch(90% 0.079 88.9), rgb(243, 220, 162).

Aa

Black text reads best on this color (15.56:1).

About this color

#F3DCA2 is a light, moderately saturated orange. In OKLCH its lightness is 90%, its chroma 0.079 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.019 away. Black text reads best on it, at 15.56:1.

Hue familyOranges
Lightnesslight (90%)
Chromamoderately saturated (0.079)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.56:1
White text1.34:1

Values

HEX#F3DCA2
RGBrgb(243, 220, 162)
HSLhsl(43, 77%, 79%)
OKLCHoklch(90% 0.079 88.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DCA2 1.34:1 Fails Lc -19.6 Dividers and decoration only
Black text on #F3DCA2 15.56:1 AAA Lc 86.6 Fine for body text
#F3DCA2 text on white 1.34:1 Fails Lc 17.1 Dividers and decoration only
#F3DCA2 text on black 15.56:1 AAA Lc -86.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EB

    oklch(97.1% 0.014 88.7)

  2. Step 100

    100

    #F2E9D4

    oklch(93.6% 0.029 87.5)

  3. Step 200

    200 (this color)

    #F3DCA2

    oklch(90% 0.079 88.9)

  4. Step 300

    300

    #DBBE72

    oklch(81% 0.101 89.2)

  5. Step 400

    400

    #C59A00

    oklch(70.6% 0.144 88.6)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#F3DCA2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DA9E0.016
Deuteranopia (no green cones)#EFE1A40.013
Tritanopia (no blue cones)#FFD3CD0.071
Achromatopsia (no color)#DEDEDE0.079

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DCA2

    #F3DCA2

    oklch(90% 0.079 88.9)

  • #D1DDFF

    #D1DDFF

    oklch(89.9% 0.049 270)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DCA2

    #F3DCA2

    oklch(90% 0.079 88.9)

  • #FFD4B4

    #FFD4B4

    oklch(89.9% 0.064 58.5)

  • #D8E6AB

    #D8E6AB

    oklch(90% 0.079 118.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DCA2

    #F3DCA2

    oklch(90% 0.079 88.9)

  • #BDE4FF

    #BDE4FF

    oklch(90% 0.055 238.5)

  • #E3D6FF

    #E3D6FF

    oklch(89.9% 0.057 299.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DCA2

    #F3DCA2

    oklch(90% 0.079 88.9)

  • #9FEDFA

    #9FEDFA

    oklch(90% 0.078 209)

  • #FCCCF8

    #FCCCF8

    oklch(90% 0.079 328.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DCA2

    #F3DCA2

    oklch(90% 0.079 88.9)

  • #A4F0DF

    #A4F0DF

    oklch(90.1% 0.079 178.8)

  • #D1DDFF

    #D1DDFF

    oklch(89.9% 0.049 270)

  • #FFCFDD

    #FFCFDD

    oklch(90% 0.057 358.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DCA2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DCA2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.