#F3DBBC

Closest named color: Wheat (#F5DEB3). oklch(90.3% 0.049 74.2), rgb(243, 219, 188).

Aa

Black text reads best on this color (15.66:1).

About this color

#F3DBBC is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.049 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.016 away. Black text reads best on it, at 15.66:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.66:1
White text1.34:1

Values

HEX#F3DBBC
RGBrgb(243, 219, 188)
HSLhsl(34, 70%, 85%)
OKLCHoklch(90.3% 0.049 74.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DBBC 1.34:1 Fails Lc -19.2 Dividers and decoration only
Black text on #F3DBBC 15.66:1 AAA Lc 86.9 Fine for body text
#F3DBBC text on white 1.34:1 Fails Lc 16.7 Dividers and decoration only
#F3DBBC text on black 15.66:1 AAA Lc -86.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E8DD

    oklch(93.5% 0.018 73.1)

  3. Step 200

    200 (this color)

    #F3DBBC

    oklch(90.3% 0.049 74.2)

  4. Step 300

    300

    #D9BB94

    oklch(80.8% 0.062 74)

  5. Step 400

    400

    #C69755

    oklch(70.7% 0.101 74.3)

  6. Step 500

    500

    #B77C14

    oklch(63.2% 0.129 74.2)

  7. Step 600

    600

    #9B6700

    oklch(55.5% 0.117 74.4)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #362203

    oklch(27.1% 0.054 74)

Export this scale for Tailwind in the Tailwind colors tool

#F3DBBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DBBA0.021
Deuteranopia (no green cones)#EAE1BD0.019
Tritanopia (no blue cones)#FDD5D20.041
Achromatopsia (no color)#DEDEDE0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DBBC

    #F3DBBC

    oklch(90.3% 0.049 74.2)

  • #CAE1FF

    #CAE1FF

    oklch(90.2% 0.048 255.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DBBC

    #F3DBBC

    oklch(90.3% 0.049 74.2)

  • #FCD6C5

    #FCD6C5

    oklch(90.4% 0.049 45.5)

  • #E4E1BC

    #E4E1BC

    oklch(90.3% 0.049 103.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DBBC

    #F3DBBC

    oklch(90.3% 0.049 74.2)

  • #BDE7F7

    #BDE7F7

    oklch(90.3% 0.049 223)

  • #DADBFF

    #DADBFF

    oklch(90.2% 0.049 284.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DBBC

    #F3DBBC

    oklch(90.3% 0.049 74.2)

  • #BAEAE9

    #BAEAE9

    oklch(90.3% 0.049 194.7)

  • #EBD6F6

    #EBD6F6

    oklch(90.3% 0.049 314.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DBBC

    #F3DBBC

    oklch(90.3% 0.049 74.2)

  • #C2EAD7

    #C2EAD7

    oklch(90.3% 0.049 164.9)

  • #CAE1FF

    #CAE1FF

    oklch(90.2% 0.048 255.1)

  • #F8D3E7

    #F8D3E7

    oklch(90.4% 0.049 344.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DBBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DBBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.