#F3DBB4

Closest named color: Wheat (#F5DEB3). oklch(90.1% 0.058 79.8), rgb(243, 219, 180).

Aa

Black text reads best on this color (15.60:1).

About this color

#F3DBB4 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.058 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.009 away. Black text reads best on it, at 15.60:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.60:1
White text1.34:1

Values

HEX#F3DBB4
RGBrgb(243, 219, 180)
HSLhsl(37, 72%, 83%)
OKLCHoklch(90.1% 0.058 79.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DBB4 1.34:1 Fails Lc -19.5 Dividers and decoration only
Black text on #F3DBB4 15.60:1 AAA Lc 86.7 Fine for body text
#F3DBB4 text on white 1.34:1 Fails Lc 17.0 Dividers and decoration only
#F3DBB4 text on black 15.60:1 AAA Lc -86.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E9DA

    oklch(93.7% 0.022 80.7)

  3. Step 200

    200 (this color)

    #F3DBB4

    oklch(90.1% 0.058 79.8)

  4. Step 300

    300

    #DABC8A

    oklch(80.9% 0.074 80.1)

  5. Step 400

    400

    #C79840

    oklch(70.8% 0.118 80.3)

  6. Step 500

    500

    #B27F00

    oklch(63.1% 0.131 80.3)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#F3DBB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DBB20.019
Deuteranopia (no green cones)#ECE0B50.015
Tritanopia (no blue cones)#FED4D00.050
Achromatopsia (no color)#DEDEDE0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DBB4

    #F3DBB4

    oklch(90.1% 0.058 79.8)

  • #CCE0FF

    #CCE0FF

    oklch(90.2% 0.048 259.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DBB4

    #F3DBB4

    oklch(90.1% 0.058 79.8)

  • #FFD4BD

    #FFD4BD

    oklch(90.1% 0.058 49.7)

  • #E0E2B7

    #E0E2B7

    oklch(90% 0.057 109.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DBB4

    #F3DBB4

    oklch(90.1% 0.058 79.8)

  • #B8E6FE

    #B8E6FE

    oklch(90% 0.058 230.9)

  • #DDD9FF

    #DDD9FF

    oklch(90% 0.052 290.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DBB4

    #F3DBB4

    oklch(90.1% 0.058 79.8)

  • #B2EBED

    #B2EBED

    oklch(90.2% 0.058 198.9)

  • #F0D3F7

    #F0D3F7

    oklch(90.2% 0.057 319.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DBB4

    #F3DBB4

    oklch(90.1% 0.058 79.8)

  • #B9EBD9

    #B9EBD9

    oklch(90% 0.057 171)

  • #CCE0FF

    #CCE0FF

    oklch(90.2% 0.048 259.1)

  • #FDD0E4

    #FDD0E4

    oklch(90.2% 0.057 349.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DBB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DBB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.