#F3DBB3

Closest named color: Wheat (#F5DEB3). oklch(90.1% 0.059 80.4), rgb(243, 219, 179).

Aa

Black text reads best on this color (15.59:1).

About this color

#F3DBB3 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.059 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.009 away. Black text reads best on it, at 15.59:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.59:1
White text1.34:1

Values

HEX#F3DBB3
RGBrgb(243, 219, 179)
HSLhsl(38, 73%, 83%)
OKLCHoklch(90.1% 0.059 80.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DBB3 1.34:1 Fails Lc -19.5 Dividers and decoration only
Black text on #F3DBB3 15.59:1 AAA Lc 86.6 Fine for body text
#F3DBB3 text on white 1.34:1 Fails Lc 17.0 Dividers and decoration only
#F3DBB3 text on black 15.59:1 AAA Lc -86.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E9DA

    oklch(93.7% 0.022 80.7)

  3. Step 200

    200 (this color)

    #F3DBB3

    oklch(90.1% 0.059 80.4)

  4. Step 300

    300

    #DABC89

    oklch(80.9% 0.075 80.6)

  5. Step 400

    400

    #C7983D

    oklch(70.7% 0.12 80.9)

  6. Step 500

    500

    #B27F00

    oklch(63.1% 0.131 80.3)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684900

    oklch(42.8% 0.089 80.7)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#F3DBB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DAB00.019
Deuteranopia (no green cones)#ECE0B40.015
Tritanopia (no blue cones)#FED4D00.051
Achromatopsia (no color)#DEDEDE0.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DBB3

    #F3DBB3

    oklch(90.1% 0.059 80.4)

  • #CDE0FF

    #CDE0FF

    oklch(90.2% 0.047 260.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DBB3

    #F3DBB3

    oklch(90.1% 0.059 80.4)

  • #FFD4BD

    #FFD4BD

    oklch(90.1% 0.058 49.7)

  • #E0E3B6

    #E0E3B6

    oklch(90.2% 0.059 110.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DBB3

    #F3DBB3

    oklch(90.1% 0.059 80.4)

  • #B7E6FF

    #B7E6FF

    oklch(90% 0.059 231.5)

  • #DDD9FF

    #DDD9FF

    oklch(90% 0.052 290.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DBB3

    #F3DBB3

    oklch(90.1% 0.059 80.4)

  • #B1EBEE

    #B1EBEE

    oklch(90.2% 0.059 200.1)

  • #F1D2F7

    #F1D2F7

    oklch(90.1% 0.06 320.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DBB3

    #F3DBB3

    oklch(90.1% 0.059 80.4)

  • #B8ECD9

    #B8ECD9

    oklch(90.2% 0.059 170.6)

  • #CDE0FF

    #CDE0FF

    oklch(90.2% 0.047 260.2)

  • #FECFE4

    #FECFE4

    oklch(90.1% 0.059 349.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DBB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DBB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.