#F3DABB

Closest named color: Peach Puff (#FFDAB9). oklch(90.1% 0.05 73.1), rgb(243, 218, 187).

Aa

Black text reads best on this color (15.55:1).

About this color

#F3DABB is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.050 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.017 away. Black text reads best on it, at 15.55:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.050)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.55:1
White text1.34:1

Values

HEX#F3DABB
RGBrgb(243, 218, 187)
HSLhsl(33, 70%, 84%)
OKLCHoklch(90.1% 0.05 73.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3DABB 1.34:1 Fails Lc -19.7 Dividers and decoration only
Black text on #F3DABB 15.55:1 AAA Lc 86.5 Fine for body text
#F3DABB text on white 1.34:1 Fails Lc 17.2 Dividers and decoration only
#F3DABB text on black 15.55:1 AAA Lc -86.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DD

    oklch(93.6% 0.018 70.2)

  3. Step 200

    200 (this color)

    #F3DABB

    oklch(90.1% 0.05 73.1)

  4. Step 300

    300

    #DABB93

    oklch(80.9% 0.064 73.8)

  5. Step 400

    400

    #C79655

    oklch(70.6% 0.101 72.7)

  6. Step 500

    500

    #B87B11

    oklch(63.1% 0.13 73.2)

  7. Step 600

    600

    #9C6600

    oklch(55.5% 0.118 73)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6D4600

    oklch(42.8% 0.091 73.1)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #362203

    oklch(27.1% 0.054 74)

Export this scale for Tailwind in the Tailwind colors tool

#F3DABB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DAB90.022
Deuteranopia (no green cones)#EAE0BC0.019
Tritanopia (no blue cones)#FDD4D10.041
Achromatopsia (no color)#DEDEDE0.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3DABB

    #F3DABB

    oklch(90.1% 0.05 73.1)

  • #C8E1FF

    #C8E1FF

    oklch(90.1% 0.049 253.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3DABB

    #F3DABB

    oklch(90.1% 0.05 73.1)

  • #FCD5C5

    #FCD5C5

    oklch(90.2% 0.049 43.5)

  • #E4E0BB

    #E4E0BB

    oklch(90% 0.049 102.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3DABB

    #F3DABB

    oklch(90.1% 0.05 73.1)

  • #BCE6F7

    #BCE6F7

    oklch(90.1% 0.049 224.4)

  • #D9DBFF

    #D9DBFF

    oklch(90.1% 0.049 282.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3DABB

    #F3DABB

    oklch(90.1% 0.05 73.1)

  • #B9E9E7

    #B9E9E7

    oklch(90% 0.049 193.2)

  • #EAD5F6

    #EAD5F6

    oklch(90% 0.05 313.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3DABB

    #F3DABB

    oklch(90.1% 0.05 73.1)

  • #C2E9D5

    #C2E9D5

    oklch(90.1% 0.049 163)

  • #C8E1FF

    #C8E1FF

    oklch(90.1% 0.049 253.1)

  • #F7D2E7

    #F7D2E7

    oklch(90.1% 0.049 343)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3DABB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3DABB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.